#102985: "Skirmish is correctly called a tie"
Čeho se toto hlášení týká?
Co se stalo? Prosím vyberte níže
Co se stalo? Prosím vyberte níže
Prosím zkontroluj, zda již neexistuje hlášení pro stejnou věc
Pokud ano, HLASUJ pro toto hlášení. Hlášení s nejvyšším počtem hlasů budou řešena PŘEDNOSTNĚ!
| # | Status | Votes | Game | Type | Title | Last update |
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Detailní popis
-
• Prosím, zkopíruj a vlož hlášení o chybě, které vidíš na monitoru, pokud to lze.
Move 114 (and almost every other skirmish before that) was 4 to 3, but the game stated there was "no clear winner" and shuffled the contested resource into the junkyard. Other skirmishes also were called "no clear winner" even though the number of people involved weren't the same.
The ONLY skirmishes where the game didn't call it a tie were ones where one player had a strength of 0.
This contradicts page 8 of the rules "Then the total remaining fight values are summed and the player with the highest fight value wins...In the event of a tie, each player sums the number of people involved in the skirmish" -
• Prosím popiš, co jsi měl v úmyslu udělat, co jsi udělal a co se nakonec stalo
114
• Jaký prohlížeč používáte?
Google Chrome v118
-
• Prosíme, zkopíruj/vlož text zobrazený v angličtině namísto tvého jazyka. Pokud máš snímek obrazvky zobrazující tuto chybu (doporučujeme!), můžeš použít Imgur.com pro nahrání obrázku a pak odkaz na tento obrázek na Imguru zkopírovat a vložit sem.
Move 114 (and almost every other skirmish before that) was 4 to 3, but the game stated there was "no clear winner" and shuffled the contested resource into the junkyard. Other skirmishes also were called "no clear winner" even though the number of people involved weren't the same.
The ONLY skirmishes where the game didn't call it a tie were ones where one player had a strength of 0.
This contradicts page 8 of the rules "Then the total remaining fight values are summed and the player with the highest fight value wins...In the event of a tie, each player sums the number of people involved in the skirmish" -
• Je tento text k dispozici v systému pro překládání? Pokud ano, byl přeložen před více než 24 hodinami?
114
• Jaký prohlížeč používáte?
Google Chrome v118
-
• Prosím popiš svůj návrh přesně a konzistentně, aby bylo snadné pochopit, co máš na mysli.
Move 114 (and almost every other skirmish before that) was 4 to 3, but the game stated there was "no clear winner" and shuffled the contested resource into the junkyard. Other skirmishes also were called "no clear winner" even though the number of people involved weren't the same.
The ONLY skirmishes where the game didn't call it a tie were ones where one player had a strength of 0.
This contradicts page 8 of the rules "Then the total remaining fight values are summed and the player with the highest fight value wins...In the event of a tie, each player sums the number of people involved in the skirmish" • Jaký prohlížeč používáte?
Google Chrome v118
-
• Co bylo zobrazeno na monitoru, když došlo k tvému zablokování? (Černá obrazovka? Část herního prostředí? Hlášení o chybě?)
Move 114 (and almost every other skirmish before that) was 4 to 3, but the game stated there was "no clear winner" and shuffled the contested resource into the junkyard. Other skirmishes also were called "no clear winner" even though the number of people involved weren't the same.
The ONLY skirmishes where the game didn't call it a tie were ones where one player had a strength of 0.
This contradicts page 8 of the rules "Then the total remaining fight values are summed and the player with the highest fight value wins...In the event of a tie, each player sums the number of people involved in the skirmish" • Jaký prohlížeč používáte?
Google Chrome v118
-
• Která část pravidel nebyla dodržena adaptací hry na BGA
Move 114 (and almost every other skirmish before that) was 4 to 3, but the game stated there was "no clear winner" and shuffled the contested resource into the junkyard. Other skirmishes also were called "no clear winner" even though the number of people involved weren't the same.
The ONLY skirmishes where the game didn't call it a tie were ones where one player had a strength of 0.
This contradicts page 8 of the rules "Then the total remaining fight values are summed and the player with the highest fight value wins...In the event of a tie, each player sums the number of people involved in the skirmish" -
• Je vidět porušení pravidel na záznamu hry? Pokud ano, ve kterém tahu?
114
• Jaký prohlížeč používáte?
Google Chrome v118
-
• O jakou herní akci ses pokoušel/a?
Move 114 (and almost every other skirmish before that) was 4 to 3, but the game stated there was "no clear winner" and shuffled the contested resource into the junkyard. Other skirmishes also were called "no clear winner" even though the number of people involved weren't the same.
The ONLY skirmishes where the game didn't call it a tie were ones where one player had a strength of 0.
This contradicts page 8 of the rules "Then the total remaining fight values are summed and the player with the highest fight value wins...In the event of a tie, each player sums the number of people involved in the skirmish" -
• Co ses pokoušel/a udělat, abys spustil/a tuhle herní akci?
114
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• Co se stalo, když ses o tuto akci pokusil/a (vyskočila chybová hláška, lišta ve hře, ...)?
• Jaký prohlížeč používáte?
Google Chrome v118
-
• V jaké fázi hry problém nastal (jaký byl poslední herní pokyn)?
Move 114 (and almost every other skirmish before that) was 4 to 3, but the game stated there was "no clear winner" and shuffled the contested resource into the junkyard. Other skirmishes also were called "no clear winner" even though the number of people involved weren't the same.
The ONLY skirmishes where the game didn't call it a tie were ones where one player had a strength of 0.
This contradicts page 8 of the rules "Then the total remaining fight values are summed and the player with the highest fight value wins...In the event of a tie, each player sums the number of people involved in the skirmish" -
• Co se stalo, když ses pokusil/a udělat akci (chybová hláška, oznámení stavového řádku hry, ...)?
114
• Jaký prohlížeč používáte?
Google Chrome v118
-
• Prosím popište vyobrazený problém. Pokud máš snímek obrazvky zobrazující tuto chybu (doporučujeme!), můžeš použít Imgur.com pro nahrání obrázku a pak odkaz na tento obrázek na Imguru zkopírovat a vložit sem.
Move 114 (and almost every other skirmish before that) was 4 to 3, but the game stated there was "no clear winner" and shuffled the contested resource into the junkyard. Other skirmishes also were called "no clear winner" even though the number of people involved weren't the same.
The ONLY skirmishes where the game didn't call it a tie were ones where one player had a strength of 0.
This contradicts page 8 of the rules "Then the total remaining fight values are summed and the player with the highest fight value wins...In the event of a tie, each player sums the number of people involved in the skirmish" • Jaký prohlížeč používáte?
Google Chrome v118
-
• Prosíme, zkopíruj/vlož text zobrazený v angličtině namísto tvého jazyka. Pokud máš snímek obrazvky zobrazující tuto chybu (doporučujeme!), můžeš použít Imgur.com pro nahrání obrázku a pak odkaz na tento obrázek na Imguru zkopírovat a vložit sem.
Move 114 (and almost every other skirmish before that) was 4 to 3, but the game stated there was "no clear winner" and shuffled the contested resource into the junkyard. Other skirmishes also were called "no clear winner" even though the number of people involved weren't the same.
The ONLY skirmishes where the game didn't call it a tie were ones where one player had a strength of 0.
This contradicts page 8 of the rules "Then the total remaining fight values are summed and the player with the highest fight value wins...In the event of a tie, each player sums the number of people involved in the skirmish" -
• Je tento text k dispozici v systému pro překládání? Pokud ano, byl přeložen před více než 24 hodinami?
114
• Jaký prohlížeč používáte?
Google Chrome v118
-
• Prosím popiš svůj návrh přesně a konzistentně, aby bylo snadné pochopit, co máš na mysli.
Move 114 (and almost every other skirmish before that) was 4 to 3, but the game stated there was "no clear winner" and shuffled the contested resource into the junkyard. Other skirmishes also were called "no clear winner" even though the number of people involved weren't the same.
The ONLY skirmishes where the game didn't call it a tie were ones where one player had a strength of 0.
This contradicts page 8 of the rules "Then the total remaining fight values are summed and the player with the highest fight value wins...In the event of a tie, each player sums the number of people involved in the skirmish" • Jaký prohlížeč používáte?
Google Chrome v118
Historie hlášení
"Skirmish ISN'T a tie but "
changed to
"Skirmish is correctly called a tie"
Doplňte tuto zprávu
- ID dalšího stolu / ID tahu
- Byla chyba odstraněna stisknutím F5?
- Objevila se tato chyba častěji? Pokaždé? Náhodně?
- Pokud máš snímek obrazvky zobrazující tuto chybu (doporučujeme!), můžeš použít Imgur.com pro nahrání obrázku a pak odkaz na tento obrázek na Imguru zkopírovat a vložit sem.
