#106245: "It will be a better game if there's no any possibility to roll 1 or 2 "
Čeho se toto hlášení týká?
Co se stalo? Prosím vyberte níže
Co se stalo? Prosím vyberte níže
Prosím zkontroluj, zda již neexistuje hlášení pro stejnou věc
Pokud ano, HLASUJ pro toto hlášení. Hlášení s nejvyšším počtem hlasů budou řešena PŘEDNOSTNĚ!
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Detailní popis
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• Prosím, zkopíruj a vlož hlášení o chybě, které vidíš na monitoru, pokud to lze.
In this game, it is almost impossible to lower down the difficulty of shots under 3, and thus if there's always a roll on 1 or 2 on important points, not only all strategies will be useless but also the player who consume stars to lower the difficulty will fall into disadvantage after such roll.
I understand that Worldwide Tennis is definitely a dice game which contains element of luck. However, if there's no measures controlling the extend that luck could impact on, this boardgame will become a purely dice game without any strategic factor. Moreover, player will lose their playing experience everytime a roll on 1 or 2 (especially on crucial shots).
The easiest way to solve this is to change the rule. " If a player rolls 1 or 2, the roll will not be counted and he could roll the dice again, until he rolls out 3 or above. " Under this rule, there's still plenty of luck factor in the game, but players could strategically hit a 100% safe shot by using 3 stars in a shot, if they consider that shot is crucial. -
• Prosím popiš, co jsi měl v úmyslu udělat, co jsi udělal a co se nakonec stalo
• Jaký prohlížeč používáte?
Google Chrome v119
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• Prosíme, zkopíruj/vlož text zobrazený v angličtině namísto tvého jazyka. Pokud máš snímek obrazvky zobrazující tuto chybu (doporučujeme!), můžeš použít Imgur.com pro nahrání obrázku a pak odkaz na tento obrázek na Imguru zkopírovat a vložit sem.
In this game, it is almost impossible to lower down the difficulty of shots under 3, and thus if there's always a roll on 1 or 2 on important points, not only all strategies will be useless but also the player who consume stars to lower the difficulty will fall into disadvantage after such roll.
I understand that Worldwide Tennis is definitely a dice game which contains element of luck. However, if there's no measures controlling the extend that luck could impact on, this boardgame will become a purely dice game without any strategic factor. Moreover, player will lose their playing experience everytime a roll on 1 or 2 (especially on crucial shots).
The easiest way to solve this is to change the rule. " If a player rolls 1 or 2, the roll will not be counted and he could roll the dice again, until he rolls out 3 or above. " Under this rule, there's still plenty of luck factor in the game, but players could strategically hit a 100% safe shot by using 3 stars in a shot, if they consider that shot is crucial. -
• Je tento text k dispozici v systému pro překládání? Pokud ano, byl přeložen před více než 24 hodinami?
• Jaký prohlížeč používáte?
Google Chrome v119
-
• Prosím popiš svůj návrh přesně a konzistentně, aby bylo snadné pochopit, co máš na mysli.
In this game, it is almost impossible to lower down the difficulty of shots under 3, and thus if there's always a roll on 1 or 2 on important points, not only all strategies will be useless but also the player who consume stars to lower the difficulty will fall into disadvantage after such roll.
I understand that Worldwide Tennis is definitely a dice game which contains element of luck. However, if there's no measures controlling the extend that luck could impact on, this boardgame will become a purely dice game without any strategic factor. Moreover, player will lose their playing experience everytime a roll on 1 or 2 (especially on crucial shots).
The easiest way to solve this is to change the rule. " If a player rolls 1 or 2, the roll will not be counted and he could roll the dice again, until he rolls out 3 or above. " Under this rule, there's still plenty of luck factor in the game, but players could strategically hit a 100% safe shot by using 3 stars in a shot, if they consider that shot is crucial. • Jaký prohlížeč používáte?
Google Chrome v119
-
• Co bylo zobrazeno na monitoru, když došlo k tvému zablokování? (Černá obrazovka? Část herního prostředí? Hlášení o chybě?)
In this game, it is almost impossible to lower down the difficulty of shots under 3, and thus if there's always a roll on 1 or 2 on important points, not only all strategies will be useless but also the player who consume stars to lower the difficulty will fall into disadvantage after such roll.
I understand that Worldwide Tennis is definitely a dice game which contains element of luck. However, if there's no measures controlling the extend that luck could impact on, this boardgame will become a purely dice game without any strategic factor. Moreover, player will lose their playing experience everytime a roll on 1 or 2 (especially on crucial shots).
The easiest way to solve this is to change the rule. " If a player rolls 1 or 2, the roll will not be counted and he could roll the dice again, until he rolls out 3 or above. " Under this rule, there's still plenty of luck factor in the game, but players could strategically hit a 100% safe shot by using 3 stars in a shot, if they consider that shot is crucial. • Jaký prohlížeč používáte?
Google Chrome v119
-
• Která část pravidel nebyla dodržena adaptací hry na BGA
In this game, it is almost impossible to lower down the difficulty of shots under 3, and thus if there's always a roll on 1 or 2 on important points, not only all strategies will be useless but also the player who consume stars to lower the difficulty will fall into disadvantage after such roll.
I understand that Worldwide Tennis is definitely a dice game which contains element of luck. However, if there's no measures controlling the extend that luck could impact on, this boardgame will become a purely dice game without any strategic factor. Moreover, player will lose their playing experience everytime a roll on 1 or 2 (especially on crucial shots).
The easiest way to solve this is to change the rule. " If a player rolls 1 or 2, the roll will not be counted and he could roll the dice again, until he rolls out 3 or above. " Under this rule, there's still plenty of luck factor in the game, but players could strategically hit a 100% safe shot by using 3 stars in a shot, if they consider that shot is crucial. -
• Je vidět porušení pravidel na záznamu hry? Pokud ano, ve kterém tahu?
• Jaký prohlížeč používáte?
Google Chrome v119
-
• O jakou herní akci ses pokoušel/a?
In this game, it is almost impossible to lower down the difficulty of shots under 3, and thus if there's always a roll on 1 or 2 on important points, not only all strategies will be useless but also the player who consume stars to lower the difficulty will fall into disadvantage after such roll.
I understand that Worldwide Tennis is definitely a dice game which contains element of luck. However, if there's no measures controlling the extend that luck could impact on, this boardgame will become a purely dice game without any strategic factor. Moreover, player will lose their playing experience everytime a roll on 1 or 2 (especially on crucial shots).
The easiest way to solve this is to change the rule. " If a player rolls 1 or 2, the roll will not be counted and he could roll the dice again, until he rolls out 3 or above. " Under this rule, there's still plenty of luck factor in the game, but players could strategically hit a 100% safe shot by using 3 stars in a shot, if they consider that shot is crucial. -
• Co ses pokoušel/a udělat, abys spustil/a tuhle herní akci?
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• Co se stalo, když ses o tuto akci pokusil/a (vyskočila chybová hláška, lišta ve hře, ...)?
• Jaký prohlížeč používáte?
Google Chrome v119
-
• V jaké fázi hry problém nastal (jaký byl poslední herní pokyn)?
In this game, it is almost impossible to lower down the difficulty of shots under 3, and thus if there's always a roll on 1 or 2 on important points, not only all strategies will be useless but also the player who consume stars to lower the difficulty will fall into disadvantage after such roll.
I understand that Worldwide Tennis is definitely a dice game which contains element of luck. However, if there's no measures controlling the extend that luck could impact on, this boardgame will become a purely dice game without any strategic factor. Moreover, player will lose their playing experience everytime a roll on 1 or 2 (especially on crucial shots).
The easiest way to solve this is to change the rule. " If a player rolls 1 or 2, the roll will not be counted and he could roll the dice again, until he rolls out 3 or above. " Under this rule, there's still plenty of luck factor in the game, but players could strategically hit a 100% safe shot by using 3 stars in a shot, if they consider that shot is crucial. -
• Co se stalo, když ses pokusil/a udělat akci (chybová hláška, oznámení stavového řádku hry, ...)?
• Jaký prohlížeč používáte?
Google Chrome v119
-
• Prosím popište vyobrazený problém. Pokud máš snímek obrazvky zobrazující tuto chybu (doporučujeme!), můžeš použít Imgur.com pro nahrání obrázku a pak odkaz na tento obrázek na Imguru zkopírovat a vložit sem.
In this game, it is almost impossible to lower down the difficulty of shots under 3, and thus if there's always a roll on 1 or 2 on important points, not only all strategies will be useless but also the player who consume stars to lower the difficulty will fall into disadvantage after such roll.
I understand that Worldwide Tennis is definitely a dice game which contains element of luck. However, if there's no measures controlling the extend that luck could impact on, this boardgame will become a purely dice game without any strategic factor. Moreover, player will lose their playing experience everytime a roll on 1 or 2 (especially on crucial shots).
The easiest way to solve this is to change the rule. " If a player rolls 1 or 2, the roll will not be counted and he could roll the dice again, until he rolls out 3 or above. " Under this rule, there's still plenty of luck factor in the game, but players could strategically hit a 100% safe shot by using 3 stars in a shot, if they consider that shot is crucial. • Jaký prohlížeč používáte?
Google Chrome v119
-
• Prosíme, zkopíruj/vlož text zobrazený v angličtině namísto tvého jazyka. Pokud máš snímek obrazvky zobrazující tuto chybu (doporučujeme!), můžeš použít Imgur.com pro nahrání obrázku a pak odkaz na tento obrázek na Imguru zkopírovat a vložit sem.
In this game, it is almost impossible to lower down the difficulty of shots under 3, and thus if there's always a roll on 1 or 2 on important points, not only all strategies will be useless but also the player who consume stars to lower the difficulty will fall into disadvantage after such roll.
I understand that Worldwide Tennis is definitely a dice game which contains element of luck. However, if there's no measures controlling the extend that luck could impact on, this boardgame will become a purely dice game without any strategic factor. Moreover, player will lose their playing experience everytime a roll on 1 or 2 (especially on crucial shots).
The easiest way to solve this is to change the rule. " If a player rolls 1 or 2, the roll will not be counted and he could roll the dice again, until he rolls out 3 or above. " Under this rule, there's still plenty of luck factor in the game, but players could strategically hit a 100% safe shot by using 3 stars in a shot, if they consider that shot is crucial. -
• Je tento text k dispozici v systému pro překládání? Pokud ano, byl přeložen před více než 24 hodinami?
• Jaký prohlížeč používáte?
Google Chrome v119
-
• Prosím popiš svůj návrh přesně a konzistentně, aby bylo snadné pochopit, co máš na mysli.
In this game, it is almost impossible to lower down the difficulty of shots under 3, and thus if there's always a roll on 1 or 2 on important points, not only all strategies will be useless but also the player who consume stars to lower the difficulty will fall into disadvantage after such roll.
I understand that Worldwide Tennis is definitely a dice game which contains element of luck. However, if there's no measures controlling the extend that luck could impact on, this boardgame will become a purely dice game without any strategic factor. Moreover, player will lose their playing experience everytime a roll on 1 or 2 (especially on crucial shots).
The easiest way to solve this is to change the rule. " If a player rolls 1 or 2, the roll will not be counted and he could roll the dice again, until he rolls out 3 or above. " Under this rule, there's still plenty of luck factor in the game, but players could strategically hit a 100% safe shot by using 3 stars in a shot, if they consider that shot is crucial. • Jaký prohlížeč používáte?
Google Chrome v119
Historie hlášení
As said, I think it is fun to add the challenge tokens like in the real board game. Then you still have a chance sometime with a miss hit (or miss roll with the dice) "
Challenge tokens may be too complicated to code by the developers, and it cannot help reducing luck factor on easy shots, there still chances to lose a 3 difficulty shot, which is really disappointing to players.
Again, for me this change is not neccesary.
I would like to see the challenge tokens, like in the real board game as an extra option/feature.
Doplňte tuto zprávu
- ID dalšího stolu / ID tahu
- Byla chyba odstraněna stisknutím F5?
- Objevila se tato chyba častěji? Pokaždé? Náhodně?
- Pokud máš snímek obrazvky zobrazující tuto chybu (doporučujeme!), můžeš použít Imgur.com pro nahrání obrázku a pak odkaz na tento obrázek na Imguru zkopírovat a vložit sem.
