#106775: "Increase time for players entering fantasyland"
Čeho se toto hlášení týká?
Co se stalo? Prosím vyberte níže
Co se stalo? Prosím vyberte níže
Prosím zkontroluj, zda již neexistuje hlášení pro stejnou věc
Pokud ano, HLASUJ pro toto hlášení. Hlášení s nejvyšším počtem hlasů budou řešena PŘEDNOSTNĚ!
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Detailní popis
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• Prosím, zkopíruj a vlož hlášení o chybě, které vidíš na monitoru, pokud to lze.
There is not enough time in games with many fantasy land rounds. in a typical hand of OFCP, there are five 'turns', and you get credit for time bank for each, but in fantasyland, all of those are condensed into one move, and thinking-time wise it can be a very complicated series of decisions. Even two experienced players (see game linked) could not keep up (I was playing as fast as I could to try to not get the violation) because there were 7 fantasy land rounds and there was not enough time provided.
Suggestion: players entering fantasy land get the time bank reset to full, or some other larger than one-turn increase, to compensate for the five turn equivalent game state change. -
• Prosím popiš, co jsi měl v úmyslu udělat, co jsi udělal a co se nakonec stalo
• Jaký prohlížeč používáte?
Safari v16.6
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• Prosíme, zkopíruj/vlož text zobrazený v angličtině namísto tvého jazyka. Pokud máš snímek obrazvky zobrazující tuto chybu (doporučujeme!), můžeš použít Imgur.com pro nahrání obrázku a pak odkaz na tento obrázek na Imguru zkopírovat a vložit sem.
There is not enough time in games with many fantasy land rounds. in a typical hand of OFCP, there are five 'turns', and you get credit for time bank for each, but in fantasyland, all of those are condensed into one move, and thinking-time wise it can be a very complicated series of decisions. Even two experienced players (see game linked) could not keep up (I was playing as fast as I could to try to not get the violation) because there were 7 fantasy land rounds and there was not enough time provided.
Suggestion: players entering fantasy land get the time bank reset to full, or some other larger than one-turn increase, to compensate for the five turn equivalent game state change. -
• Je tento text k dispozici v systému pro překládání? Pokud ano, byl přeložen před více než 24 hodinami?
• Jaký prohlížeč používáte?
Safari v16.6
-
• Prosím popiš svůj návrh přesně a konzistentně, aby bylo snadné pochopit, co máš na mysli.
There is not enough time in games with many fantasy land rounds. in a typical hand of OFCP, there are five 'turns', and you get credit for time bank for each, but in fantasyland, all of those are condensed into one move, and thinking-time wise it can be a very complicated series of decisions. Even two experienced players (see game linked) could not keep up (I was playing as fast as I could to try to not get the violation) because there were 7 fantasy land rounds and there was not enough time provided.
Suggestion: players entering fantasy land get the time bank reset to full, or some other larger than one-turn increase, to compensate for the five turn equivalent game state change. • Jaký prohlížeč používáte?
Safari v16.6
-
• Co bylo zobrazeno na monitoru, když došlo k tvému zablokování? (Černá obrazovka? Část herního prostředí? Hlášení o chybě?)
There is not enough time in games with many fantasy land rounds. in a typical hand of OFCP, there are five 'turns', and you get credit for time bank for each, but in fantasyland, all of those are condensed into one move, and thinking-time wise it can be a very complicated series of decisions. Even two experienced players (see game linked) could not keep up (I was playing as fast as I could to try to not get the violation) because there were 7 fantasy land rounds and there was not enough time provided.
Suggestion: players entering fantasy land get the time bank reset to full, or some other larger than one-turn increase, to compensate for the five turn equivalent game state change. • Jaký prohlížeč používáte?
Safari v16.6
-
• Která část pravidel nebyla dodržena adaptací hry na BGA
There is not enough time in games with many fantasy land rounds. in a typical hand of OFCP, there are five 'turns', and you get credit for time bank for each, but in fantasyland, all of those are condensed into one move, and thinking-time wise it can be a very complicated series of decisions. Even two experienced players (see game linked) could not keep up (I was playing as fast as I could to try to not get the violation) because there were 7 fantasy land rounds and there was not enough time provided.
Suggestion: players entering fantasy land get the time bank reset to full, or some other larger than one-turn increase, to compensate for the five turn equivalent game state change. -
• Je vidět porušení pravidel na záznamu hry? Pokud ano, ve kterém tahu?
• Jaký prohlížeč používáte?
Safari v16.6
-
• O jakou herní akci ses pokoušel/a?
There is not enough time in games with many fantasy land rounds. in a typical hand of OFCP, there are five 'turns', and you get credit for time bank for each, but in fantasyland, all of those are condensed into one move, and thinking-time wise it can be a very complicated series of decisions. Even two experienced players (see game linked) could not keep up (I was playing as fast as I could to try to not get the violation) because there were 7 fantasy land rounds and there was not enough time provided.
Suggestion: players entering fantasy land get the time bank reset to full, or some other larger than one-turn increase, to compensate for the five turn equivalent game state change. -
• Co ses pokoušel/a udělat, abys spustil/a tuhle herní akci?
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• Co se stalo, když ses o tuto akci pokusil/a (vyskočila chybová hláška, lišta ve hře, ...)?
• Jaký prohlížeč používáte?
Safari v16.6
-
• V jaké fázi hry problém nastal (jaký byl poslední herní pokyn)?
There is not enough time in games with many fantasy land rounds. in a typical hand of OFCP, there are five 'turns', and you get credit for time bank for each, but in fantasyland, all of those are condensed into one move, and thinking-time wise it can be a very complicated series of decisions. Even two experienced players (see game linked) could not keep up (I was playing as fast as I could to try to not get the violation) because there were 7 fantasy land rounds and there was not enough time provided.
Suggestion: players entering fantasy land get the time bank reset to full, or some other larger than one-turn increase, to compensate for the five turn equivalent game state change. -
• Co se stalo, když ses pokusil/a udělat akci (chybová hláška, oznámení stavového řádku hry, ...)?
• Jaký prohlížeč používáte?
Safari v16.6
-
• Prosím popište vyobrazený problém. Pokud máš snímek obrazvky zobrazující tuto chybu (doporučujeme!), můžeš použít Imgur.com pro nahrání obrázku a pak odkaz na tento obrázek na Imguru zkopírovat a vložit sem.
There is not enough time in games with many fantasy land rounds. in a typical hand of OFCP, there are five 'turns', and you get credit for time bank for each, but in fantasyland, all of those are condensed into one move, and thinking-time wise it can be a very complicated series of decisions. Even two experienced players (see game linked) could not keep up (I was playing as fast as I could to try to not get the violation) because there were 7 fantasy land rounds and there was not enough time provided.
Suggestion: players entering fantasy land get the time bank reset to full, or some other larger than one-turn increase, to compensate for the five turn equivalent game state change. • Jaký prohlížeč používáte?
Safari v16.6
-
• Prosíme, zkopíruj/vlož text zobrazený v angličtině namísto tvého jazyka. Pokud máš snímek obrazvky zobrazující tuto chybu (doporučujeme!), můžeš použít Imgur.com pro nahrání obrázku a pak odkaz na tento obrázek na Imguru zkopírovat a vložit sem.
There is not enough time in games with many fantasy land rounds. in a typical hand of OFCP, there are five 'turns', and you get credit for time bank for each, but in fantasyland, all of those are condensed into one move, and thinking-time wise it can be a very complicated series of decisions. Even two experienced players (see game linked) could not keep up (I was playing as fast as I could to try to not get the violation) because there were 7 fantasy land rounds and there was not enough time provided.
Suggestion: players entering fantasy land get the time bank reset to full, or some other larger than one-turn increase, to compensate for the five turn equivalent game state change. -
• Je tento text k dispozici v systému pro překládání? Pokud ano, byl přeložen před více než 24 hodinami?
• Jaký prohlížeč používáte?
Safari v16.6
-
• Prosím popiš svůj návrh přesně a konzistentně, aby bylo snadné pochopit, co máš na mysli.
There is not enough time in games with many fantasy land rounds. in a typical hand of OFCP, there are five 'turns', and you get credit for time bank for each, but in fantasyland, all of those are condensed into one move, and thinking-time wise it can be a very complicated series of decisions. Even two experienced players (see game linked) could not keep up (I was playing as fast as I could to try to not get the violation) because there were 7 fantasy land rounds and there was not enough time provided.
Suggestion: players entering fantasy land get the time bank reset to full, or some other larger than one-turn increase, to compensate for the five turn equivalent game state change. • Jaký prohlížeč používáte?
Safari v16.6
Historie hlášení
game with 6 fantasy land rounds, also had a time violation though playing reasonable speed
Doplňte tuto zprávu
- ID dalšího stolu / ID tahu
- Byla chyba odstraněna stisknutím F5?
- Objevila se tato chyba častěji? Pokaždé? Náhodně?
- Pokud máš snímek obrazvky zobrazující tuto chybu (doporučujeme!), můžeš použít Imgur.com pro nahrání obrázku a pak odkaz na tento obrázek na Imguru zkopírovat a vložit sem.
