#165217: "We need something more to prevent mistakes when laying out tracks"
Čeho se toto hlášení týká?
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Co se stalo? Prosím vyberte níže
Prosím zkontroluj, zda již neexistuje hlášení pro stejnou věc
Pokud ano, HLASUJ pro toto hlášení. Hlášení s nejvyšším počtem hlasů budou řešena PŘEDNOSTNĚ!
| # | Status | Votes | Game | Type | Title | Last update |
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Detailní popis
-
• Prosím, zkopíruj a vlož hlášení o chybě, které vidíš na monitoru, pokud to lze.
This is somewhat related to boardgamearena.com/bug?id=50160 and boardgamearena.com/bug?id=69229
Even with confirmation activated, it is easy to make a mistake when laying out tracks and that will very often be game breaking.
I see multiple ways to improve this here are the ones I prefer:
1) Change how the confirmation works : make the confirmation (when the option is activated) be for the entire turn and have it be in the status bar. ( so that no part of the map is covered by a popup and also because people tend to automatically click confirm on popups )
2) If you lay a track that seems "weird", add an extra confirmation step with a message. 'Weird' would be any of the following:
- a) a track that is not connected to any city or previously placed track (yes, you do that willingly sometimes, but not often)
- b) a track next to a city where one end is dangling and the other is not connected to the city (yes, you do that willingly sometimes but not often)
- c) a track where one end leads to a mountain or outside of the map
- d) a track where on end leads to a tile where there is a track but without the 2 actually connecting
I think the best option is 1 because 2 does not cover every single possible missclick and requires more texts.
Option 1 might be more complex technically, I don't know. As the idea would be to also undo changes of dice (using special card 5 or card 1) double actions (using card 2) etc... and return everything to the state at the start of your turn
Option 1 can be reduced to just canceling the lay of the track / last part of the action.
-
• Prosím popiš, co jsi měl v úmyslu udělat, co jsi udělal a co se nakonec stalo
• Jaký prohlížeč používáte?
Google Chrome v134
-
• Prosíme, zkopíruj/vlož text zobrazený v angličtině namísto tvého jazyka. Pokud máš snímek obrazvky zobrazující tuto chybu (doporučujeme!), můžeš použít Imgur.com pro nahrání obrázku a pak odkaz na tento obrázek na Imguru zkopírovat a vložit sem.
This is somewhat related to boardgamearena.com/bug?id=50160 and boardgamearena.com/bug?id=69229
Even with confirmation activated, it is easy to make a mistake when laying out tracks and that will very often be game breaking.
I see multiple ways to improve this here are the ones I prefer:
1) Change how the confirmation works : make the confirmation (when the option is activated) be for the entire turn and have it be in the status bar. ( so that no part of the map is covered by a popup and also because people tend to automatically click confirm on popups )
2) If you lay a track that seems "weird", add an extra confirmation step with a message. 'Weird' would be any of the following:
- a) a track that is not connected to any city or previously placed track (yes, you do that willingly sometimes, but not often)
- b) a track next to a city where one end is dangling and the other is not connected to the city (yes, you do that willingly sometimes but not often)
- c) a track where one end leads to a mountain or outside of the map
- d) a track where on end leads to a tile where there is a track but without the 2 actually connecting
I think the best option is 1 because 2 does not cover every single possible missclick and requires more texts.
Option 1 might be more complex technically, I don't know. As the idea would be to also undo changes of dice (using special card 5 or card 1) double actions (using card 2) etc... and return everything to the state at the start of your turn
Option 1 can be reduced to just canceling the lay of the track / last part of the action.
-
• Je tento text k dispozici v systému pro překládání? Pokud ano, byl přeložen před více než 24 hodinami?
• Jaký prohlížeč používáte?
Google Chrome v134
-
• Prosím popiš svůj návrh přesně a konzistentně, aby bylo snadné pochopit, co máš na mysli.
This is somewhat related to boardgamearena.com/bug?id=50160 and boardgamearena.com/bug?id=69229
Even with confirmation activated, it is easy to make a mistake when laying out tracks and that will very often be game breaking.
I see multiple ways to improve this here are the ones I prefer:
1) Change how the confirmation works : make the confirmation (when the option is activated) be for the entire turn and have it be in the status bar. ( so that no part of the map is covered by a popup and also because people tend to automatically click confirm on popups )
2) If you lay a track that seems "weird", add an extra confirmation step with a message. 'Weird' would be any of the following:
- a) a track that is not connected to any city or previously placed track (yes, you do that willingly sometimes, but not often)
- b) a track next to a city where one end is dangling and the other is not connected to the city (yes, you do that willingly sometimes but not often)
- c) a track where one end leads to a mountain or outside of the map
- d) a track where on end leads to a tile where there is a track but without the 2 actually connecting
I think the best option is 1 because 2 does not cover every single possible missclick and requires more texts.
Option 1 might be more complex technically, I don't know. As the idea would be to also undo changes of dice (using special card 5 or card 1) double actions (using card 2) etc... and return everything to the state at the start of your turn
Option 1 can be reduced to just canceling the lay of the track / last part of the action.
• Jaký prohlížeč používáte?
Google Chrome v134
-
• Co bylo zobrazeno na monitoru, když došlo k tvému zablokování? (Černá obrazovka? Část herního prostředí? Hlášení o chybě?)
This is somewhat related to boardgamearena.com/bug?id=50160 and boardgamearena.com/bug?id=69229
Even with confirmation activated, it is easy to make a mistake when laying out tracks and that will very often be game breaking.
I see multiple ways to improve this here are the ones I prefer:
1) Change how the confirmation works : make the confirmation (when the option is activated) be for the entire turn and have it be in the status bar. ( so that no part of the map is covered by a popup and also because people tend to automatically click confirm on popups )
2) If you lay a track that seems "weird", add an extra confirmation step with a message. 'Weird' would be any of the following:
- a) a track that is not connected to any city or previously placed track (yes, you do that willingly sometimes, but not often)
- b) a track next to a city where one end is dangling and the other is not connected to the city (yes, you do that willingly sometimes but not often)
- c) a track where one end leads to a mountain or outside of the map
- d) a track where on end leads to a tile where there is a track but without the 2 actually connecting
I think the best option is 1 because 2 does not cover every single possible missclick and requires more texts.
Option 1 might be more complex technically, I don't know. As the idea would be to also undo changes of dice (using special card 5 or card 1) double actions (using card 2) etc... and return everything to the state at the start of your turn
Option 1 can be reduced to just canceling the lay of the track / last part of the action.
• Jaký prohlížeč používáte?
Google Chrome v134
-
• Která část pravidel nebyla dodržena adaptací hry na BGA
This is somewhat related to boardgamearena.com/bug?id=50160 and boardgamearena.com/bug?id=69229
Even with confirmation activated, it is easy to make a mistake when laying out tracks and that will very often be game breaking.
I see multiple ways to improve this here are the ones I prefer:
1) Change how the confirmation works : make the confirmation (when the option is activated) be for the entire turn and have it be in the status bar. ( so that no part of the map is covered by a popup and also because people tend to automatically click confirm on popups )
2) If you lay a track that seems "weird", add an extra confirmation step with a message. 'Weird' would be any of the following:
- a) a track that is not connected to any city or previously placed track (yes, you do that willingly sometimes, but not often)
- b) a track next to a city where one end is dangling and the other is not connected to the city (yes, you do that willingly sometimes but not often)
- c) a track where one end leads to a mountain or outside of the map
- d) a track where on end leads to a tile where there is a track but without the 2 actually connecting
I think the best option is 1 because 2 does not cover every single possible missclick and requires more texts.
Option 1 might be more complex technically, I don't know. As the idea would be to also undo changes of dice (using special card 5 or card 1) double actions (using card 2) etc... and return everything to the state at the start of your turn
Option 1 can be reduced to just canceling the lay of the track / last part of the action.
-
• Je vidět porušení pravidel na záznamu hry? Pokud ano, ve kterém tahu?
• Jaký prohlížeč používáte?
Google Chrome v134
-
• O jakou herní akci ses pokoušel/a?
This is somewhat related to boardgamearena.com/bug?id=50160 and boardgamearena.com/bug?id=69229
Even with confirmation activated, it is easy to make a mistake when laying out tracks and that will very often be game breaking.
I see multiple ways to improve this here are the ones I prefer:
1) Change how the confirmation works : make the confirmation (when the option is activated) be for the entire turn and have it be in the status bar. ( so that no part of the map is covered by a popup and also because people tend to automatically click confirm on popups )
2) If you lay a track that seems "weird", add an extra confirmation step with a message. 'Weird' would be any of the following:
- a) a track that is not connected to any city or previously placed track (yes, you do that willingly sometimes, but not often)
- b) a track next to a city where one end is dangling and the other is not connected to the city (yes, you do that willingly sometimes but not often)
- c) a track where one end leads to a mountain or outside of the map
- d) a track where on end leads to a tile where there is a track but without the 2 actually connecting
I think the best option is 1 because 2 does not cover every single possible missclick and requires more texts.
Option 1 might be more complex technically, I don't know. As the idea would be to also undo changes of dice (using special card 5 or card 1) double actions (using card 2) etc... and return everything to the state at the start of your turn
Option 1 can be reduced to just canceling the lay of the track / last part of the action.
-
• Co ses pokoušel/a udělat, abys spustil/a tuhle herní akci?
-
• Co se stalo, když ses o tuto akci pokusil/a (vyskočila chybová hláška, lišta ve hře, ...)?
• Jaký prohlížeč používáte?
Google Chrome v134
-
• V jaké fázi hry problém nastal (jaký byl poslední herní pokyn)?
This is somewhat related to boardgamearena.com/bug?id=50160 and boardgamearena.com/bug?id=69229
Even with confirmation activated, it is easy to make a mistake when laying out tracks and that will very often be game breaking.
I see multiple ways to improve this here are the ones I prefer:
1) Change how the confirmation works : make the confirmation (when the option is activated) be for the entire turn and have it be in the status bar. ( so that no part of the map is covered by a popup and also because people tend to automatically click confirm on popups )
2) If you lay a track that seems "weird", add an extra confirmation step with a message. 'Weird' would be any of the following:
- a) a track that is not connected to any city or previously placed track (yes, you do that willingly sometimes, but not often)
- b) a track next to a city where one end is dangling and the other is not connected to the city (yes, you do that willingly sometimes but not often)
- c) a track where one end leads to a mountain or outside of the map
- d) a track where on end leads to a tile where there is a track but without the 2 actually connecting
I think the best option is 1 because 2 does not cover every single possible missclick and requires more texts.
Option 1 might be more complex technically, I don't know. As the idea would be to also undo changes of dice (using special card 5 or card 1) double actions (using card 2) etc... and return everything to the state at the start of your turn
Option 1 can be reduced to just canceling the lay of the track / last part of the action.
-
• Co se stalo, když ses pokusil/a udělat akci (chybová hláška, oznámení stavového řádku hry, ...)?
• Jaký prohlížeč používáte?
Google Chrome v134
-
• Prosím popište vyobrazený problém. Pokud máš snímek obrazvky zobrazující tuto chybu (doporučujeme!), můžeš použít Imgur.com pro nahrání obrázku a pak odkaz na tento obrázek na Imguru zkopírovat a vložit sem.
This is somewhat related to boardgamearena.com/bug?id=50160 and boardgamearena.com/bug?id=69229
Even with confirmation activated, it is easy to make a mistake when laying out tracks and that will very often be game breaking.
I see multiple ways to improve this here are the ones I prefer:
1) Change how the confirmation works : make the confirmation (when the option is activated) be for the entire turn and have it be in the status bar. ( so that no part of the map is covered by a popup and also because people tend to automatically click confirm on popups )
2) If you lay a track that seems "weird", add an extra confirmation step with a message. 'Weird' would be any of the following:
- a) a track that is not connected to any city or previously placed track (yes, you do that willingly sometimes, but not often)
- b) a track next to a city where one end is dangling and the other is not connected to the city (yes, you do that willingly sometimes but not often)
- c) a track where one end leads to a mountain or outside of the map
- d) a track where on end leads to a tile where there is a track but without the 2 actually connecting
I think the best option is 1 because 2 does not cover every single possible missclick and requires more texts.
Option 1 might be more complex technically, I don't know. As the idea would be to also undo changes of dice (using special card 5 or card 1) double actions (using card 2) etc... and return everything to the state at the start of your turn
Option 1 can be reduced to just canceling the lay of the track / last part of the action.
• Jaký prohlížeč používáte?
Google Chrome v134
-
• Prosíme, zkopíruj/vlož text zobrazený v angličtině namísto tvého jazyka. Pokud máš snímek obrazvky zobrazující tuto chybu (doporučujeme!), můžeš použít Imgur.com pro nahrání obrázku a pak odkaz na tento obrázek na Imguru zkopírovat a vložit sem.
This is somewhat related to boardgamearena.com/bug?id=50160 and boardgamearena.com/bug?id=69229
Even with confirmation activated, it is easy to make a mistake when laying out tracks and that will very often be game breaking.
I see multiple ways to improve this here are the ones I prefer:
1) Change how the confirmation works : make the confirmation (when the option is activated) be for the entire turn and have it be in the status bar. ( so that no part of the map is covered by a popup and also because people tend to automatically click confirm on popups )
2) If you lay a track that seems "weird", add an extra confirmation step with a message. 'Weird' would be any of the following:
- a) a track that is not connected to any city or previously placed track (yes, you do that willingly sometimes, but not often)
- b) a track next to a city where one end is dangling and the other is not connected to the city (yes, you do that willingly sometimes but not often)
- c) a track where one end leads to a mountain or outside of the map
- d) a track where on end leads to a tile where there is a track but without the 2 actually connecting
I think the best option is 1 because 2 does not cover every single possible missclick and requires more texts.
Option 1 might be more complex technically, I don't know. As the idea would be to also undo changes of dice (using special card 5 or card 1) double actions (using card 2) etc... and return everything to the state at the start of your turn
Option 1 can be reduced to just canceling the lay of the track / last part of the action.
-
• Je tento text k dispozici v systému pro překládání? Pokud ano, byl přeložen před více než 24 hodinami?
• Jaký prohlížeč používáte?
Google Chrome v134
-
• Prosím popiš svůj návrh přesně a konzistentně, aby bylo snadné pochopit, co máš na mysli.
This is somewhat related to boardgamearena.com/bug?id=50160 and boardgamearena.com/bug?id=69229
Even with confirmation activated, it is easy to make a mistake when laying out tracks and that will very often be game breaking.
I see multiple ways to improve this here are the ones I prefer:
1) Change how the confirmation works : make the confirmation (when the option is activated) be for the entire turn and have it be in the status bar. ( so that no part of the map is covered by a popup and also because people tend to automatically click confirm on popups )
2) If you lay a track that seems "weird", add an extra confirmation step with a message. 'Weird' would be any of the following:
- a) a track that is not connected to any city or previously placed track (yes, you do that willingly sometimes, but not often)
- b) a track next to a city where one end is dangling and the other is not connected to the city (yes, you do that willingly sometimes but not often)
- c) a track where one end leads to a mountain or outside of the map
- d) a track where on end leads to a tile where there is a track but without the 2 actually connecting
I think the best option is 1 because 2 does not cover every single possible missclick and requires more texts.
Option 1 might be more complex technically, I don't know. As the idea would be to also undo changes of dice (using special card 5 or card 1) double actions (using card 2) etc... and return everything to the state at the start of your turn
Option 1 can be reduced to just canceling the lay of the track / last part of the action.
• Jaký prohlížeč používáte?
Google Chrome v134
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- Byla chyba odstraněna stisknutím F5?
- Objevila se tato chyba častěji? Pokaždé? Náhodně?
- Pokud máš snímek obrazvky zobrazující tuto chybu (doporučujeme!), můžeš použít Imgur.com pro nahrání obrázku a pak odkaz na tento obrázek na Imguru zkopírovat a vložit sem.
