#21362: "Time settings for real-time play are too onerous"
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Detailní popis
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• Prosím popiš svůj návrh přesně a konzistentně, aby bylo snadné pochopit, co máš na mysli.
In my real-time game, one player unfortunately collapsed a very large pyramid. The pyramid required a large number of moves to collapse due to its instability. As a result, this player received a time penalty for running down their clock.
This is clearly unfair. They were actively playing throughout and didn't dawdle at all. But even with 2:30 on their clock, they couldn't collapse the entire pyramid in that time.
Suggested solution: give a small time increment (say 10 seconds) for each collapse direction move, rather than requiring their entire move from start to finish to be completed without increment. This would allow diligent players to complete their turn without penalty while still punishing players who walk away from real-time games. • Jaký prohlížeč používáte?
Mozilla v5
Historie hlášení
That was an honest oversight. Will fix it straight away...
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