#25454: "Game length notice, a subsitute options and a "concede" option"
Čeho se toto hlášení týká?
Co se stalo? Prosím vyberte níže
Co se stalo? Prosím vyberte níže
Prosím zkontroluj, zda již neexistuje hlášení pro stejnou věc
Pokud ano, HLASUJ pro toto hlášení. Hlášení s nejvyšším počtem hlasů budou řešena PŘEDNOSTNĚ!
| # | Status | Votes | Game | Type | Title | Last update |
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Detailní popis
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• Prosím, zkopíruj a vlož hlášení o chybě, které vidíš na monitoru, pokud to lze.
Situation: Players don't seem to realize that a game of Spades can take an hour. With the bag penalty and with shy bids (common with beginners), its not unusual to see the score going down (or going up slowly). It can take 15+ rounds before a team reaches 500 points, especially when you don't encounter nils.
1) A warning that the game can be lengthy time-wise before the game start could be useful. Right now, all I see are players that cannot finish a game. Midway, they would say "I have to go" – which can be true or not and which I can understand – but still, don't start a game of spades if you only have 20 minutes ahead of you. Its not Hanabi, Kingdomino or Buttons. I think BGA players are used to shorter games.
2) I once played Spades or Bridge on an old Hoyle/Sierra website back in the early 2000s (this site doesnt exist anymore), but if someone had to leave the game midway, the host/moderator could send an invite to a friend and ask him to substitute and finish the game. The substitute wouldn't score any ELO but at least the game could progress and finish. A few BGA games could use a similar features. For example, a player can easily finish a Saboteur game or a Heart game.
3) The "concede" option is only permitted for 2-player games. I think Spades could be considered a 2-team game where a team can offer a concede. I had a table where a player had to leave midgame and that player offered to abandon but this is not adequate game ethics when the opposing teams is 250 points ahead. In my book, it's called a "conceding". It seems a bit easy to pretend to have to leave after 30 minutes and escape your fate. We tried to concede but it didnt work. Letting the bailing player time running out doesn't solve the problem. An option to concede can also be useful after a last resort "bid nil" has been bidded and the blind-niller holds the ace of spades (certain to take 1 trick).
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• Prosím popiš, co jsi měl v úmyslu udělat, co jsi udělal a co se nakonec stalo
• Jaký prohlížeč používáte?
Mozilla v5
-
• Prosíme, zkopíruj/vlož text zobrazený v angličtině namísto tvého jazyka. Pokud máš snímek obrazvky zobrazující tuto chybu (doporučujeme!), můžeš použít Imgur.com pro nahrání obrázku a pak odkaz na tento obrázek na Imguru zkopírovat a vložit sem.
Situation: Players don't seem to realize that a game of Spades can take an hour. With the bag penalty and with shy bids (common with beginners), its not unusual to see the score going down (or going up slowly). It can take 15+ rounds before a team reaches 500 points, especially when you don't encounter nils.
1) A warning that the game can be lengthy time-wise before the game start could be useful. Right now, all I see are players that cannot finish a game. Midway, they would say "I have to go" – which can be true or not and which I can understand – but still, don't start a game of spades if you only have 20 minutes ahead of you. Its not Hanabi, Kingdomino or Buttons. I think BGA players are used to shorter games.
2) I once played Spades or Bridge on an old Hoyle/Sierra website back in the early 2000s (this site doesnt exist anymore), but if someone had to leave the game midway, the host/moderator could send an invite to a friend and ask him to substitute and finish the game. The substitute wouldn't score any ELO but at least the game could progress and finish. A few BGA games could use a similar features. For example, a player can easily finish a Saboteur game or a Heart game.
3) The "concede" option is only permitted for 2-player games. I think Spades could be considered a 2-team game where a team can offer a concede. I had a table where a player had to leave midgame and that player offered to abandon but this is not adequate game ethics when the opposing teams is 250 points ahead. In my book, it's called a "conceding". It seems a bit easy to pretend to have to leave after 30 minutes and escape your fate. We tried to concede but it didnt work. Letting the bailing player time running out doesn't solve the problem. An option to concede can also be useful after a last resort "bid nil" has been bidded and the blind-niller holds the ace of spades (certain to take 1 trick).
-
• Je tento text k dispozici v systému pro překládání? Pokud ano, byl přeložen před více než 24 hodinami?
• Jaký prohlížeč používáte?
Mozilla v5
-
• Prosím popiš svůj návrh přesně a konzistentně, aby bylo snadné pochopit, co máš na mysli.
Situation: Players don't seem to realize that a game of Spades can take an hour. With the bag penalty and with shy bids (common with beginners), its not unusual to see the score going down (or going up slowly). It can take 15+ rounds before a team reaches 500 points, especially when you don't encounter nils.
1) A warning that the game can be lengthy time-wise before the game start could be useful. Right now, all I see are players that cannot finish a game. Midway, they would say "I have to go" – which can be true or not and which I can understand – but still, don't start a game of spades if you only have 20 minutes ahead of you. Its not Hanabi, Kingdomino or Buttons. I think BGA players are used to shorter games.
2) I once played Spades or Bridge on an old Hoyle/Sierra website back in the early 2000s (this site doesnt exist anymore), but if someone had to leave the game midway, the host/moderator could send an invite to a friend and ask him to substitute and finish the game. The substitute wouldn't score any ELO but at least the game could progress and finish. A few BGA games could use a similar features. For example, a player can easily finish a Saboteur game or a Heart game.
3) The "concede" option is only permitted for 2-player games. I think Spades could be considered a 2-team game where a team can offer a concede. I had a table where a player had to leave midgame and that player offered to abandon but this is not adequate game ethics when the opposing teams is 250 points ahead. In my book, it's called a "conceding". It seems a bit easy to pretend to have to leave after 30 minutes and escape your fate. We tried to concede but it didnt work. Letting the bailing player time running out doesn't solve the problem. An option to concede can also be useful after a last resort "bid nil" has been bidded and the blind-niller holds the ace of spades (certain to take 1 trick).
• Jaký prohlížeč používáte?
Mozilla v5
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• Co bylo zobrazeno na monitoru, když došlo k tvému zablokování? (Černá obrazovka? Část herního prostředí? Hlášení o chybě?)
Situation: Players don't seem to realize that a game of Spades can take an hour. With the bag penalty and with shy bids (common with beginners), its not unusual to see the score going down (or going up slowly). It can take 15+ rounds before a team reaches 500 points, especially when you don't encounter nils.
1) A warning that the game can be lengthy time-wise before the game start could be useful. Right now, all I see are players that cannot finish a game. Midway, they would say "I have to go" – which can be true or not and which I can understand – but still, don't start a game of spades if you only have 20 minutes ahead of you. Its not Hanabi, Kingdomino or Buttons. I think BGA players are used to shorter games.
2) I once played Spades or Bridge on an old Hoyle/Sierra website back in the early 2000s (this site doesnt exist anymore), but if someone had to leave the game midway, the host/moderator could send an invite to a friend and ask him to substitute and finish the game. The substitute wouldn't score any ELO but at least the game could progress and finish. A few BGA games could use a similar features. For example, a player can easily finish a Saboteur game or a Heart game.
3) The "concede" option is only permitted for 2-player games. I think Spades could be considered a 2-team game where a team can offer a concede. I had a table where a player had to leave midgame and that player offered to abandon but this is not adequate game ethics when the opposing teams is 250 points ahead. In my book, it's called a "conceding". It seems a bit easy to pretend to have to leave after 30 minutes and escape your fate. We tried to concede but it didnt work. Letting the bailing player time running out doesn't solve the problem. An option to concede can also be useful after a last resort "bid nil" has been bidded and the blind-niller holds the ace of spades (certain to take 1 trick).
• Jaký prohlížeč používáte?
Mozilla v5
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• Která část pravidel nebyla dodržena adaptací hry na BGA
Situation: Players don't seem to realize that a game of Spades can take an hour. With the bag penalty and with shy bids (common with beginners), its not unusual to see the score going down (or going up slowly). It can take 15+ rounds before a team reaches 500 points, especially when you don't encounter nils.
1) A warning that the game can be lengthy time-wise before the game start could be useful. Right now, all I see are players that cannot finish a game. Midway, they would say "I have to go" – which can be true or not and which I can understand – but still, don't start a game of spades if you only have 20 minutes ahead of you. Its not Hanabi, Kingdomino or Buttons. I think BGA players are used to shorter games.
2) I once played Spades or Bridge on an old Hoyle/Sierra website back in the early 2000s (this site doesnt exist anymore), but if someone had to leave the game midway, the host/moderator could send an invite to a friend and ask him to substitute and finish the game. The substitute wouldn't score any ELO but at least the game could progress and finish. A few BGA games could use a similar features. For example, a player can easily finish a Saboteur game or a Heart game.
3) The "concede" option is only permitted for 2-player games. I think Spades could be considered a 2-team game where a team can offer a concede. I had a table where a player had to leave midgame and that player offered to abandon but this is not adequate game ethics when the opposing teams is 250 points ahead. In my book, it's called a "conceding". It seems a bit easy to pretend to have to leave after 30 minutes and escape your fate. We tried to concede but it didnt work. Letting the bailing player time running out doesn't solve the problem. An option to concede can also be useful after a last resort "bid nil" has been bidded and the blind-niller holds the ace of spades (certain to take 1 trick).
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• Je vidět porušení pravidel na záznamu hry? Pokud ano, ve kterém tahu?
• Jaký prohlížeč používáte?
Mozilla v5
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• O jakou herní akci ses pokoušel/a?
Situation: Players don't seem to realize that a game of Spades can take an hour. With the bag penalty and with shy bids (common with beginners), its not unusual to see the score going down (or going up slowly). It can take 15+ rounds before a team reaches 500 points, especially when you don't encounter nils.
1) A warning that the game can be lengthy time-wise before the game start could be useful. Right now, all I see are players that cannot finish a game. Midway, they would say "I have to go" – which can be true or not and which I can understand – but still, don't start a game of spades if you only have 20 minutes ahead of you. Its not Hanabi, Kingdomino or Buttons. I think BGA players are used to shorter games.
2) I once played Spades or Bridge on an old Hoyle/Sierra website back in the early 2000s (this site doesnt exist anymore), but if someone had to leave the game midway, the host/moderator could send an invite to a friend and ask him to substitute and finish the game. The substitute wouldn't score any ELO but at least the game could progress and finish. A few BGA games could use a similar features. For example, a player can easily finish a Saboteur game or a Heart game.
3) The "concede" option is only permitted for 2-player games. I think Spades could be considered a 2-team game where a team can offer a concede. I had a table where a player had to leave midgame and that player offered to abandon but this is not adequate game ethics when the opposing teams is 250 points ahead. In my book, it's called a "conceding". It seems a bit easy to pretend to have to leave after 30 minutes and escape your fate. We tried to concede but it didnt work. Letting the bailing player time running out doesn't solve the problem. An option to concede can also be useful after a last resort "bid nil" has been bidded and the blind-niller holds the ace of spades (certain to take 1 trick).
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• Co ses pokoušel/a udělat, abys spustil/a tuhle herní akci?
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• Co se stalo, když ses o tuto akci pokusil/a (vyskočila chybová hláška, lišta ve hře, ...)?
• Jaký prohlížeč používáte?
Mozilla v5
-
• V jaké fázi hry problém nastal (jaký byl poslední herní pokyn)?
Situation: Players don't seem to realize that a game of Spades can take an hour. With the bag penalty and with shy bids (common with beginners), its not unusual to see the score going down (or going up slowly). It can take 15+ rounds before a team reaches 500 points, especially when you don't encounter nils.
1) A warning that the game can be lengthy time-wise before the game start could be useful. Right now, all I see are players that cannot finish a game. Midway, they would say "I have to go" – which can be true or not and which I can understand – but still, don't start a game of spades if you only have 20 minutes ahead of you. Its not Hanabi, Kingdomino or Buttons. I think BGA players are used to shorter games.
2) I once played Spades or Bridge on an old Hoyle/Sierra website back in the early 2000s (this site doesnt exist anymore), but if someone had to leave the game midway, the host/moderator could send an invite to a friend and ask him to substitute and finish the game. The substitute wouldn't score any ELO but at least the game could progress and finish. A few BGA games could use a similar features. For example, a player can easily finish a Saboteur game or a Heart game.
3) The "concede" option is only permitted for 2-player games. I think Spades could be considered a 2-team game where a team can offer a concede. I had a table where a player had to leave midgame and that player offered to abandon but this is not adequate game ethics when the opposing teams is 250 points ahead. In my book, it's called a "conceding". It seems a bit easy to pretend to have to leave after 30 minutes and escape your fate. We tried to concede but it didnt work. Letting the bailing player time running out doesn't solve the problem. An option to concede can also be useful after a last resort "bid nil" has been bidded and the blind-niller holds the ace of spades (certain to take 1 trick).
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• Co se stalo, když ses pokusil/a udělat akci (chybová hláška, oznámení stavového řádku hry, ...)?
• Jaký prohlížeč používáte?
Mozilla v5
-
• Prosím popište vyobrazený problém. Pokud máš snímek obrazvky zobrazující tuto chybu (doporučujeme!), můžeš použít Imgur.com pro nahrání obrázku a pak odkaz na tento obrázek na Imguru zkopírovat a vložit sem.
Situation: Players don't seem to realize that a game of Spades can take an hour. With the bag penalty and with shy bids (common with beginners), its not unusual to see the score going down (or going up slowly). It can take 15+ rounds before a team reaches 500 points, especially when you don't encounter nils.
1) A warning that the game can be lengthy time-wise before the game start could be useful. Right now, all I see are players that cannot finish a game. Midway, they would say "I have to go" – which can be true or not and which I can understand – but still, don't start a game of spades if you only have 20 minutes ahead of you. Its not Hanabi, Kingdomino or Buttons. I think BGA players are used to shorter games.
2) I once played Spades or Bridge on an old Hoyle/Sierra website back in the early 2000s (this site doesnt exist anymore), but if someone had to leave the game midway, the host/moderator could send an invite to a friend and ask him to substitute and finish the game. The substitute wouldn't score any ELO but at least the game could progress and finish. A few BGA games could use a similar features. For example, a player can easily finish a Saboteur game or a Heart game.
3) The "concede" option is only permitted for 2-player games. I think Spades could be considered a 2-team game where a team can offer a concede. I had a table where a player had to leave midgame and that player offered to abandon but this is not adequate game ethics when the opposing teams is 250 points ahead. In my book, it's called a "conceding". It seems a bit easy to pretend to have to leave after 30 minutes and escape your fate. We tried to concede but it didnt work. Letting the bailing player time running out doesn't solve the problem. An option to concede can also be useful after a last resort "bid nil" has been bidded and the blind-niller holds the ace of spades (certain to take 1 trick).
• Jaký prohlížeč používáte?
Mozilla v5
-
• Prosíme, zkopíruj/vlož text zobrazený v angličtině namísto tvého jazyka. Pokud máš snímek obrazvky zobrazující tuto chybu (doporučujeme!), můžeš použít Imgur.com pro nahrání obrázku a pak odkaz na tento obrázek na Imguru zkopírovat a vložit sem.
Situation: Players don't seem to realize that a game of Spades can take an hour. With the bag penalty and with shy bids (common with beginners), its not unusual to see the score going down (or going up slowly). It can take 15+ rounds before a team reaches 500 points, especially when you don't encounter nils.
1) A warning that the game can be lengthy time-wise before the game start could be useful. Right now, all I see are players that cannot finish a game. Midway, they would say "I have to go" – which can be true or not and which I can understand – but still, don't start a game of spades if you only have 20 minutes ahead of you. Its not Hanabi, Kingdomino or Buttons. I think BGA players are used to shorter games.
2) I once played Spades or Bridge on an old Hoyle/Sierra website back in the early 2000s (this site doesnt exist anymore), but if someone had to leave the game midway, the host/moderator could send an invite to a friend and ask him to substitute and finish the game. The substitute wouldn't score any ELO but at least the game could progress and finish. A few BGA games could use a similar features. For example, a player can easily finish a Saboteur game or a Heart game.
3) The "concede" option is only permitted for 2-player games. I think Spades could be considered a 2-team game where a team can offer a concede. I had a table where a player had to leave midgame and that player offered to abandon but this is not adequate game ethics when the opposing teams is 250 points ahead. In my book, it's called a "conceding". It seems a bit easy to pretend to have to leave after 30 minutes and escape your fate. We tried to concede but it didnt work. Letting the bailing player time running out doesn't solve the problem. An option to concede can also be useful after a last resort "bid nil" has been bidded and the blind-niller holds the ace of spades (certain to take 1 trick).
-
• Je tento text k dispozici v systému pro překládání? Pokud ano, byl přeložen před více než 24 hodinami?
• Jaký prohlížeč používáte?
Mozilla v5
-
• Prosím popiš svůj návrh přesně a konzistentně, aby bylo snadné pochopit, co máš na mysli.
Situation: Players don't seem to realize that a game of Spades can take an hour. With the bag penalty and with shy bids (common with beginners), its not unusual to see the score going down (or going up slowly). It can take 15+ rounds before a team reaches 500 points, especially when you don't encounter nils.
1) A warning that the game can be lengthy time-wise before the game start could be useful. Right now, all I see are players that cannot finish a game. Midway, they would say "I have to go" – which can be true or not and which I can understand – but still, don't start a game of spades if you only have 20 minutes ahead of you. Its not Hanabi, Kingdomino or Buttons. I think BGA players are used to shorter games.
2) I once played Spades or Bridge on an old Hoyle/Sierra website back in the early 2000s (this site doesnt exist anymore), but if someone had to leave the game midway, the host/moderator could send an invite to a friend and ask him to substitute and finish the game. The substitute wouldn't score any ELO but at least the game could progress and finish. A few BGA games could use a similar features. For example, a player can easily finish a Saboteur game or a Heart game.
3) The "concede" option is only permitted for 2-player games. I think Spades could be considered a 2-team game where a team can offer a concede. I had a table where a player had to leave midgame and that player offered to abandon but this is not adequate game ethics when the opposing teams is 250 points ahead. In my book, it's called a "conceding". It seems a bit easy to pretend to have to leave after 30 minutes and escape your fate. We tried to concede but it didnt work. Letting the bailing player time running out doesn't solve the problem. An option to concede can also be useful after a last resort "bid nil" has been bidded and the blind-niller holds the ace of spades (certain to take 1 trick).
• Jaký prohlížeč používáte?
Mozilla v5
Historie hlášení
1) The average playing time for a game with the current settings is displayed befor you start a live game. If this time is longer than x minutes, there might be special warning. But this is a general requirement for the BGA Website and should be adressed there. As a game developer I cant change anything here.
2) Like the first point: This is a general BGA requirement for all games and should be adressed there.
3) This seems to be a good idea for spades. I am think adding a button "propose conceding to partner" during the bidding if you are at least x points behind might be easy to implement.
Doplňte tuto zprávu
- ID dalšího stolu / ID tahu
- Byla chyba odstraněna stisknutím F5?
- Objevila se tato chyba častěji? Pokaždé? Náhodně?
- Pokud máš snímek obrazvky zobrazující tuto chybu (doporučujeme!), můžeš použít Imgur.com pro nahrání obrázku a pak odkaz na tento obrázek na Imguru zkopírovat a vložit sem.
