#60253: "Endless loop possible? Dispatch center + Freelance Dormitories + Grappler"
Čeho se toto hlášení týká?
Co se stalo? Prosím vyberte níže
Co se stalo? Prosím vyberte níže
Prosím zkontroluj, zda již neexistuje hlášení pro stejnou věc
Pokud ano, HLASUJ pro toto hlášení. Hlášení s nejvyšším počtem hlasů budou řešena PŘEDNOSTNĚ!
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Detailní popis
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• Prosím, zkopíruj a vlož hlášení o chybě, které vidíš na monitoru, pokud to lze.
We created a endless loop that I'm trying to confirm if it's from implementation or on the rules.
The situation:
We had in the map Dispatch center (recall a worker) and Freelance Dormitories (activate adjacent) buildings next to each other. And my opponent had the Grappler (you can recall your workers) perk. He/she also had 2 workers with claws.
The loop:
He/she could place a double claw worker on the Freelance Dormitories over another double claw worker, moving it to lounge, getting 1 food/money. Then use the Freelance Dormitories to activate Dispatch center; recalling the worker in the lounge; and rinse-repeat until infinity.
He/she even had the Lounge Lizard (get 2 points every time your worker goes to lounge), but this was just the cherry over the cake - not needed for the loop. -
• Prosím popiš, co jsi měl v úmyslu udělat, co jsi udělal a co se nakonec stalo
yes, it's the last moves in the game. I conceded after realizing that it was a loop.
• Jaký prohlížeč používáte?
Google Chrome v98
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• Prosíme, zkopíruj/vlož text zobrazený v angličtině namísto tvého jazyka. Pokud máš snímek obrazvky zobrazující tuto chybu (doporučujeme!), můžeš použít Imgur.com pro nahrání obrázku a pak odkaz na tento obrázek na Imguru zkopírovat a vložit sem.
We created a endless loop that I'm trying to confirm if it's from implementation or on the rules.
The situation:
We had in the map Dispatch center (recall a worker) and Freelance Dormitories (activate adjacent) buildings next to each other. And my opponent had the Grappler (you can recall your workers) perk. He/she also had 2 workers with claws.
The loop:
He/she could place a double claw worker on the Freelance Dormitories over another double claw worker, moving it to lounge, getting 1 food/money. Then use the Freelance Dormitories to activate Dispatch center; recalling the worker in the lounge; and rinse-repeat until infinity.
He/she even had the Lounge Lizard (get 2 points every time your worker goes to lounge), but this was just the cherry over the cake - not needed for the loop. -
• Je tento text k dispozici v systému pro překládání? Pokud ano, byl přeložen před více než 24 hodinami?
yes, it's the last moves in the game. I conceded after realizing that it was a loop.
• Jaký prohlížeč používáte?
Google Chrome v98
-
• Prosím popiš svůj návrh přesně a konzistentně, aby bylo snadné pochopit, co máš na mysli.
We created a endless loop that I'm trying to confirm if it's from implementation or on the rules.
The situation:
We had in the map Dispatch center (recall a worker) and Freelance Dormitories (activate adjacent) buildings next to each other. And my opponent had the Grappler (you can recall your workers) perk. He/she also had 2 workers with claws.
The loop:
He/she could place a double claw worker on the Freelance Dormitories over another double claw worker, moving it to lounge, getting 1 food/money. Then use the Freelance Dormitories to activate Dispatch center; recalling the worker in the lounge; and rinse-repeat until infinity.
He/she even had the Lounge Lizard (get 2 points every time your worker goes to lounge), but this was just the cherry over the cake - not needed for the loop. • Jaký prohlížeč používáte?
Google Chrome v98
-
• Co bylo zobrazeno na monitoru, když došlo k tvému zablokování? (Černá obrazovka? Část herního prostředí? Hlášení o chybě?)
We created a endless loop that I'm trying to confirm if it's from implementation or on the rules.
The situation:
We had in the map Dispatch center (recall a worker) and Freelance Dormitories (activate adjacent) buildings next to each other. And my opponent had the Grappler (you can recall your workers) perk. He/she also had 2 workers with claws.
The loop:
He/she could place a double claw worker on the Freelance Dormitories over another double claw worker, moving it to lounge, getting 1 food/money. Then use the Freelance Dormitories to activate Dispatch center; recalling the worker in the lounge; and rinse-repeat until infinity.
He/she even had the Lounge Lizard (get 2 points every time your worker goes to lounge), but this was just the cherry over the cake - not needed for the loop. • Jaký prohlížeč používáte?
Google Chrome v98
-
• Která část pravidel nebyla dodržena adaptací hry na BGA
We created a endless loop that I'm trying to confirm if it's from implementation or on the rules.
The situation:
We had in the map Dispatch center (recall a worker) and Freelance Dormitories (activate adjacent) buildings next to each other. And my opponent had the Grappler (you can recall your workers) perk. He/she also had 2 workers with claws.
The loop:
He/she could place a double claw worker on the Freelance Dormitories over another double claw worker, moving it to lounge, getting 1 food/money. Then use the Freelance Dormitories to activate Dispatch center; recalling the worker in the lounge; and rinse-repeat until infinity.
He/she even had the Lounge Lizard (get 2 points every time your worker goes to lounge), but this was just the cherry over the cake - not needed for the loop. -
• Je vidět porušení pravidel na záznamu hry? Pokud ano, ve kterém tahu?
yes, it's the last moves in the game. I conceded after realizing that it was a loop.
• Jaký prohlížeč používáte?
Google Chrome v98
-
• O jakou herní akci ses pokoušel/a?
We created a endless loop that I'm trying to confirm if it's from implementation or on the rules.
The situation:
We had in the map Dispatch center (recall a worker) and Freelance Dormitories (activate adjacent) buildings next to each other. And my opponent had the Grappler (you can recall your workers) perk. He/she also had 2 workers with claws.
The loop:
He/she could place a double claw worker on the Freelance Dormitories over another double claw worker, moving it to lounge, getting 1 food/money. Then use the Freelance Dormitories to activate Dispatch center; recalling the worker in the lounge; and rinse-repeat until infinity.
He/she even had the Lounge Lizard (get 2 points every time your worker goes to lounge), but this was just the cherry over the cake - not needed for the loop. -
• Co ses pokoušel/a udělat, abys spustil/a tuhle herní akci?
yes, it's the last moves in the game. I conceded after realizing that it was a loop.
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• Co se stalo, když ses o tuto akci pokusil/a (vyskočila chybová hláška, lišta ve hře, ...)?
• Jaký prohlížeč používáte?
Google Chrome v98
-
• V jaké fázi hry problém nastal (jaký byl poslední herní pokyn)?
We created a endless loop that I'm trying to confirm if it's from implementation or on the rules.
The situation:
We had in the map Dispatch center (recall a worker) and Freelance Dormitories (activate adjacent) buildings next to each other. And my opponent had the Grappler (you can recall your workers) perk. He/she also had 2 workers with claws.
The loop:
He/she could place a double claw worker on the Freelance Dormitories over another double claw worker, moving it to lounge, getting 1 food/money. Then use the Freelance Dormitories to activate Dispatch center; recalling the worker in the lounge; and rinse-repeat until infinity.
He/she even had the Lounge Lizard (get 2 points every time your worker goes to lounge), but this was just the cherry over the cake - not needed for the loop. -
• Co se stalo, když ses pokusil/a udělat akci (chybová hláška, oznámení stavového řádku hry, ...)?
yes, it's the last moves in the game. I conceded after realizing that it was a loop.
• Jaký prohlížeč používáte?
Google Chrome v98
-
• Prosím popište vyobrazený problém. Pokud máš snímek obrazvky zobrazující tuto chybu (doporučujeme!), můžeš použít Imgur.com pro nahrání obrázku a pak odkaz na tento obrázek na Imguru zkopírovat a vložit sem.
We created a endless loop that I'm trying to confirm if it's from implementation or on the rules.
The situation:
We had in the map Dispatch center (recall a worker) and Freelance Dormitories (activate adjacent) buildings next to each other. And my opponent had the Grappler (you can recall your workers) perk. He/she also had 2 workers with claws.
The loop:
He/she could place a double claw worker on the Freelance Dormitories over another double claw worker, moving it to lounge, getting 1 food/money. Then use the Freelance Dormitories to activate Dispatch center; recalling the worker in the lounge; and rinse-repeat until infinity.
He/she even had the Lounge Lizard (get 2 points every time your worker goes to lounge), but this was just the cherry over the cake - not needed for the loop. • Jaký prohlížeč používáte?
Google Chrome v98
-
• Prosíme, zkopíruj/vlož text zobrazený v angličtině namísto tvého jazyka. Pokud máš snímek obrazvky zobrazující tuto chybu (doporučujeme!), můžeš použít Imgur.com pro nahrání obrázku a pak odkaz na tento obrázek na Imguru zkopírovat a vložit sem.
We created a endless loop that I'm trying to confirm if it's from implementation or on the rules.
The situation:
We had in the map Dispatch center (recall a worker) and Freelance Dormitories (activate adjacent) buildings next to each other. And my opponent had the Grappler (you can recall your workers) perk. He/she also had 2 workers with claws.
The loop:
He/she could place a double claw worker on the Freelance Dormitories over another double claw worker, moving it to lounge, getting 1 food/money. Then use the Freelance Dormitories to activate Dispatch center; recalling the worker in the lounge; and rinse-repeat until infinity.
He/she even had the Lounge Lizard (get 2 points every time your worker goes to lounge), but this was just the cherry over the cake - not needed for the loop. -
• Je tento text k dispozici v systému pro překládání? Pokud ano, byl přeložen před více než 24 hodinami?
yes, it's the last moves in the game. I conceded after realizing that it was a loop.
• Jaký prohlížeč používáte?
Google Chrome v98
-
• Prosím popiš svůj návrh přesně a konzistentně, aby bylo snadné pochopit, co máš na mysli.
We created a endless loop that I'm trying to confirm if it's from implementation or on the rules.
The situation:
We had in the map Dispatch center (recall a worker) and Freelance Dormitories (activate adjacent) buildings next to each other. And my opponent had the Grappler (you can recall your workers) perk. He/she also had 2 workers with claws.
The loop:
He/she could place a double claw worker on the Freelance Dormitories over another double claw worker, moving it to lounge, getting 1 food/money. Then use the Freelance Dormitories to activate Dispatch center; recalling the worker in the lounge; and rinse-repeat until infinity.
He/she even had the Lounge Lizard (get 2 points every time your worker goes to lounge), but this was just the cherry over the cake - not needed for the loop. • Jaký prohlížeč používáte?
Google Chrome v98
Historie hlášení
The rules also states there's infinite gold and food, and will never run out no matter what. That means infinite VP can be done without any perk with B side, and a single perk on A side.
The loop can be easily done using claw faction on B side, as its double claw ability grants displacing own worker. That meant whoever pick faction first have a clear advantage, as it locks the other player into a desperate race to take all claw before he gets another 3 claw.
I suggest BGA run a set of modified rules for this specific case.
Can we at least have a "infinite loop" button that of all players agree, win you the game?
Doplňte tuto zprávu
- ID dalšího stolu / ID tahu
- Byla chyba odstraněna stisknutím F5?
- Objevila se tato chyba častěji? Pokaždé? Náhodně?
- Pokud máš snímek obrazvky zobrazující tuto chybu (doporučujeme!), můžeš použít Imgur.com pro nahrání obrázku a pak odkaz na tento obrázek na Imguru zkopírovat a vložit sem.
