#66249: "UI should double-check with player before executing undoable action"
Čeho se toto hlášení týká?
Co se stalo? Prosím vyberte níže
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Prosím zkontroluj, zda již neexistuje hlášení pro stejnou věc
Pokud ano, HLASUJ pro toto hlášení. Hlášení s nejvyšším počtem hlasů budou řešena PŘEDNOSTNĚ!
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Detailní popis
• Prosím, zkopíruj a vlož hlášení o chybě, které vidíš na monitoru, pokud to lze.
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise.• Prosím popiš, co jsi měl v úmyslu udělat, co jsi udělal a co se nakonec stalo
• Jaký prohlížeč používáte?
Google Chrome v102
• Prosíme, zkopíruj/vlož text zobrazený v angličtině namísto tvého jazyka. Pokud máš snímek obrazvky zobrazující tuto chybu (doporučujeme!), můžeš použít Imgur.com pro nahrání obrázku a pak odkaz na tento obrázek na Imguru zkopírovat a vložit sem.
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise.• Je tento text k dispozici v systému pro překládání? Pokud ano, byl přeložen před více než 24 hodinami?
• Jaký prohlížeč používáte?
Google Chrome v102
• Prosím popiš svůj návrh přesně a konzistentně, aby bylo snadné pochopit, co máš na mysli.
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise.• Jaký prohlížeč používáte?
Google Chrome v102
• Co bylo zobrazeno na monitoru, když došlo k tvému zablokování? (Černá obrazovka? Část herního prostředí? Hlášení o chybě?)
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise.• Jaký prohlížeč používáte?
Google Chrome v102
• Která část pravidel nebyla dodržena adaptací hry na BGA
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise.• Je vidět porušení pravidel na záznamu hry? Pokud ano, ve kterém tahu?
• Jaký prohlížeč používáte?
Google Chrome v102
• O jakou herní akci ses pokoušel/a?
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise.• Co ses pokoušel/a udělat, abys spustil/a tuhle herní akci?
• Co se stalo, když ses o tuto akci pokusil/a (vyskočila chybová hláška, lišta ve hře, ...)?
• Jaký prohlížeč používáte?
Google Chrome v102
• V jaké fázi hry problém nastal (jaký byl poslední herní pokyn)?
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise.• Co se stalo, když ses pokusil/a udělat akci (chybová hláška, oznámení stavového řádku hry, ...)?
• Jaký prohlížeč používáte?
Google Chrome v102
• Prosím popište vyobrazený problém. Pokud máš snímek obrazvky zobrazující tuto chybu (doporučujeme!), můžeš použít Imgur.com pro nahrání obrázku a pak odkaz na tento obrázek na Imguru zkopírovat a vložit sem.
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise.• Jaký prohlížeč používáte?
Google Chrome v102
• Prosíme, zkopíruj/vlož text zobrazený v angličtině namísto tvého jazyka. Pokud máš snímek obrazvky zobrazující tuto chybu (doporučujeme!), můžeš použít Imgur.com pro nahrání obrázku a pak odkaz na tento obrázek na Imguru zkopírovat a vložit sem.
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise.• Je tento text k dispozici v systému pro překládání? Pokud ano, byl přeložen před více než 24 hodinami?
• Jaký prohlížeč používáte?
Google Chrome v102
• Prosím popiš svůj návrh přesně a konzistentně, aby bylo snadné pochopit, co máš na mysli.
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise.• Jaký prohlížeč používáte?
Google Chrome v102
Historie hlášení
Table #482550591 turn #94
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- ID dalšího stolu / ID tahu
- Byla chyba odstraněna stisknutím F5?
- Objevila se tato chyba častěji? Pokaždé? Náhodně?
- Pokud máš snímek obrazvky zobrazující tuto chybu (doporučujeme!), můžeš použít Imgur.com pro nahrání obrázku a pak odkaz na tento obrázek na Imguru zkopírovat a vložit sem.