#71923: "Let players configure ONCE BETWEEN TURNS cards to trigger automatically"
Čeho se toto hlášení týká?
Co se stalo? Prosím vyberte níže
Co se stalo? Prosím vyberte níže
Prosím zkontroluj, zda již neexistuje hlášení pro stejnou věc
Pokud ano, HLASUJ pro toto hlášení. Hlášení s nejvyšším počtem hlasů budou řešena PŘEDNOSTNĚ!
# | Status | Votes | Game | Type | Title | Last update |
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Detailní popis
• Prosím, zkopíruj a vlož hlášení o chybě, které vidíš na monitoru, pokud to lze.
Even though each bird's power is optional, some players will want to trigger them as often as possible. It would speed up games, particularly turn-based ones where players aren't the same time zone, if players had the option to automatically trigger such cards when the opportunity arises.
Some powers, such as that of the Belted Kingfisher or the Loggerhead Shrike, require no further input from the player beyond the decision to activate the power.
Other powers may require actual input from the player in the form of choosing a bird to lay eggs on (where multiple valid choices exist) or choosing which die to gain food from (since seeds and invertebrates could potentially be available on different dice). These powers should still be benefit from automation in the cases where there is only one valid choice for the benefit, but should otherwise default back to the player for the decision.• Prosím popiš, co jsi měl v úmyslu udělat, co jsi udělal a co se nakonec stalo
• Jaký prohlížeč používáte?
Mozilla v5
• Prosíme, zkopíruj/vlož text zobrazený v angličtině namísto tvého jazyka. Pokud máš snímek obrazvky zobrazující tuto chybu (doporučujeme!), můžeš použít Imgur.com pro nahrání obrázku a pak odkaz na tento obrázek na Imguru zkopírovat a vložit sem.
Even though each bird's power is optional, some players will want to trigger them as often as possible. It would speed up games, particularly turn-based ones where players aren't the same time zone, if players had the option to automatically trigger such cards when the opportunity arises.
Some powers, such as that of the Belted Kingfisher or the Loggerhead Shrike, require no further input from the player beyond the decision to activate the power.
Other powers may require actual input from the player in the form of choosing a bird to lay eggs on (where multiple valid choices exist) or choosing which die to gain food from (since seeds and invertebrates could potentially be available on different dice). These powers should still be benefit from automation in the cases where there is only one valid choice for the benefit, but should otherwise default back to the player for the decision.• Je tento text k dispozici v systému pro překládání? Pokud ano, byl přeložen před více než 24 hodinami?
• Jaký prohlížeč používáte?
Mozilla v5
• Prosím popiš svůj návrh přesně a konzistentně, aby bylo snadné pochopit, co máš na mysli.
Even though each bird's power is optional, some players will want to trigger them as often as possible. It would speed up games, particularly turn-based ones where players aren't the same time zone, if players had the option to automatically trigger such cards when the opportunity arises.
Some powers, such as that of the Belted Kingfisher or the Loggerhead Shrike, require no further input from the player beyond the decision to activate the power.
Other powers may require actual input from the player in the form of choosing a bird to lay eggs on (where multiple valid choices exist) or choosing which die to gain food from (since seeds and invertebrates could potentially be available on different dice). These powers should still be benefit from automation in the cases where there is only one valid choice for the benefit, but should otherwise default back to the player for the decision.• Jaký prohlížeč používáte?
Mozilla v5
• Co bylo zobrazeno na monitoru, když došlo k tvému zablokování? (Černá obrazovka? Část herního prostředí? Hlášení o chybě?)
Even though each bird's power is optional, some players will want to trigger them as often as possible. It would speed up games, particularly turn-based ones where players aren't the same time zone, if players had the option to automatically trigger such cards when the opportunity arises.
Some powers, such as that of the Belted Kingfisher or the Loggerhead Shrike, require no further input from the player beyond the decision to activate the power.
Other powers may require actual input from the player in the form of choosing a bird to lay eggs on (where multiple valid choices exist) or choosing which die to gain food from (since seeds and invertebrates could potentially be available on different dice). These powers should still be benefit from automation in the cases where there is only one valid choice for the benefit, but should otherwise default back to the player for the decision.• Jaký prohlížeč používáte?
Mozilla v5
• Která část pravidel nebyla dodržena adaptací hry na BGA
Even though each bird's power is optional, some players will want to trigger them as often as possible. It would speed up games, particularly turn-based ones where players aren't the same time zone, if players had the option to automatically trigger such cards when the opportunity arises.
Some powers, such as that of the Belted Kingfisher or the Loggerhead Shrike, require no further input from the player beyond the decision to activate the power.
Other powers may require actual input from the player in the form of choosing a bird to lay eggs on (where multiple valid choices exist) or choosing which die to gain food from (since seeds and invertebrates could potentially be available on different dice). These powers should still be benefit from automation in the cases where there is only one valid choice for the benefit, but should otherwise default back to the player for the decision.• Je vidět porušení pravidel na záznamu hry? Pokud ano, ve kterém tahu?
• Jaký prohlížeč používáte?
Mozilla v5
• O jakou herní akci ses pokoušel/a?
Even though each bird's power is optional, some players will want to trigger them as often as possible. It would speed up games, particularly turn-based ones where players aren't the same time zone, if players had the option to automatically trigger such cards when the opportunity arises.
Some powers, such as that of the Belted Kingfisher or the Loggerhead Shrike, require no further input from the player beyond the decision to activate the power.
Other powers may require actual input from the player in the form of choosing a bird to lay eggs on (where multiple valid choices exist) or choosing which die to gain food from (since seeds and invertebrates could potentially be available on different dice). These powers should still be benefit from automation in the cases where there is only one valid choice for the benefit, but should otherwise default back to the player for the decision.• Co ses pokoušel/a udělat, abys spustil/a tuhle herní akci?
• Co se stalo, když ses o tuto akci pokusil/a (vyskočila chybová hláška, lišta ve hře, ...)?
• Jaký prohlížeč používáte?
Mozilla v5
• V jaké fázi hry problém nastal (jaký byl poslední herní pokyn)?
Even though each bird's power is optional, some players will want to trigger them as often as possible. It would speed up games, particularly turn-based ones where players aren't the same time zone, if players had the option to automatically trigger such cards when the opportunity arises.
Some powers, such as that of the Belted Kingfisher or the Loggerhead Shrike, require no further input from the player beyond the decision to activate the power.
Other powers may require actual input from the player in the form of choosing a bird to lay eggs on (where multiple valid choices exist) or choosing which die to gain food from (since seeds and invertebrates could potentially be available on different dice). These powers should still be benefit from automation in the cases where there is only one valid choice for the benefit, but should otherwise default back to the player for the decision.• Co se stalo, když ses pokusil/a udělat akci (chybová hláška, oznámení stavového řádku hry, ...)?
• Jaký prohlížeč používáte?
Mozilla v5
• Prosím popište vyobrazený problém. Pokud máš snímek obrazvky zobrazující tuto chybu (doporučujeme!), můžeš použít Imgur.com pro nahrání obrázku a pak odkaz na tento obrázek na Imguru zkopírovat a vložit sem.
Even though each bird's power is optional, some players will want to trigger them as often as possible. It would speed up games, particularly turn-based ones where players aren't the same time zone, if players had the option to automatically trigger such cards when the opportunity arises.
Some powers, such as that of the Belted Kingfisher or the Loggerhead Shrike, require no further input from the player beyond the decision to activate the power.
Other powers may require actual input from the player in the form of choosing a bird to lay eggs on (where multiple valid choices exist) or choosing which die to gain food from (since seeds and invertebrates could potentially be available on different dice). These powers should still be benefit from automation in the cases where there is only one valid choice for the benefit, but should otherwise default back to the player for the decision.• Jaký prohlížeč používáte?
Mozilla v5
• Prosíme, zkopíruj/vlož text zobrazený v angličtině namísto tvého jazyka. Pokud máš snímek obrazvky zobrazující tuto chybu (doporučujeme!), můžeš použít Imgur.com pro nahrání obrázku a pak odkaz na tento obrázek na Imguru zkopírovat a vložit sem.
Even though each bird's power is optional, some players will want to trigger them as often as possible. It would speed up games, particularly turn-based ones where players aren't the same time zone, if players had the option to automatically trigger such cards when the opportunity arises.
Some powers, such as that of the Belted Kingfisher or the Loggerhead Shrike, require no further input from the player beyond the decision to activate the power.
Other powers may require actual input from the player in the form of choosing a bird to lay eggs on (where multiple valid choices exist) or choosing which die to gain food from (since seeds and invertebrates could potentially be available on different dice). These powers should still be benefit from automation in the cases where there is only one valid choice for the benefit, but should otherwise default back to the player for the decision.• Je tento text k dispozici v systému pro překládání? Pokud ano, byl přeložen před více než 24 hodinami?
• Jaký prohlížeč používáte?
Mozilla v5
• Prosím popiš svůj návrh přesně a konzistentně, aby bylo snadné pochopit, co máš na mysli.
Even though each bird's power is optional, some players will want to trigger them as often as possible. It would speed up games, particularly turn-based ones where players aren't the same time zone, if players had the option to automatically trigger such cards when the opportunity arises.
Some powers, such as that of the Belted Kingfisher or the Loggerhead Shrike, require no further input from the player beyond the decision to activate the power.
Other powers may require actual input from the player in the form of choosing a bird to lay eggs on (where multiple valid choices exist) or choosing which die to gain food from (since seeds and invertebrates could potentially be available on different dice). These powers should still be benefit from automation in the cases where there is only one valid choice for the benefit, but should otherwise default back to the player for the decision.• Jaký prohlížeč používáte?
Mozilla v5
Historie hlášení
For example, birds that give a free food on opponent's turn. "Gain a fish from the supply if a player plays a bird in the wetlands". These birds should be automatic unless someone turns off a preference. The same is true if a bird triggers checking a wingspan or drawing a card from the deck.
Many cards now feature a gear at the bottom right of the card, which shows a green "play" arrow if the power will automatically take place, and a yellow "pause" icon to stop and give the player a choice. Bird powers for which there is no legitimate reason to refuse a benefit in the base game are set to automatically activate by default. Enabling automatic activation for some birds requires choosing a target, such as for laying egg powers.
The gear icons can be hidden under the "Auto-Activation buttons" user preference for players who do not wish to see them.
Automatic activations (and their targets, when applicable) are visible to all players and thus avoid invalidating undo save points.
Bird powers which involve gaining food from the bird feeder intentionally do not have automatic activation options, as this introduces greater complexity and potentially changes the game in light of the previous point. I may reconsider and invest more time if vultures and magpies continue to be a source of frustration for turn-based players.
Doplňte tuto zprávu
- ID dalšího stolu / ID tahu
- Byla chyba odstraněna stisknutím F5?
- Objevila se tato chyba častěji? Pokaždé? Náhodně?
- Pokud máš snímek obrazvky zobrazující tuto chybu (doporučujeme!), můžeš použít Imgur.com pro nahrání obrázku a pak odkaz na tento obrázek na Imguru zkopírovat a vložit sem.