#72121: "Cancel move should be default action when clicking on ship that already moved"
Čeho se toto hlášení týká?
Co se stalo? Prosím vyberte níže
Co se stalo? Prosím vyberte níže
Prosím zkontroluj, zda již neexistuje hlášení pro stejnou věc
Pokud ano, HLASUJ pro toto hlášení. Hlášení s nejvyšším počtem hlasů budou řešena PŘEDNOSTNĚ!
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Detailní popis
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• Prosím, zkopíruj a vlož hlášení o chybě, které vidíš na monitoru, pokud to lze.
Currently, when you are clicking on a ship you already moved, you undo that move, without any prompt form the UI.
I don't think this should be the default behavior.
Example:
I move ship A and then move ship B into the hex Ship A just vacated. Before committing my move I click ship A, which causes Ship A to back to the hex it came from. Since that was not what I wanted, I just clicked Ship A and moved it again.
This caused a collision which, of course, was not what I wanted.
At first, I thought it was a bug, but I can see that it is not a bug as such.
When first moving my ships, I was careful to move them in the right order. The confusing interaction with the UI caused me to, inadvertently, reverse the order of movement of my ships, causing the collision. -
• Prosím popiš, co jsi měl v úmyslu udělat, co jsi udělal a co se nakonec stalo
• Jaký prohlížeč používáte?
Google Chrome v105
-
• Prosíme, zkopíruj/vlož text zobrazený v angličtině namísto tvého jazyka. Pokud máš snímek obrazvky zobrazující tuto chybu (doporučujeme!), můžeš použít Imgur.com pro nahrání obrázku a pak odkaz na tento obrázek na Imguru zkopírovat a vložit sem.
Currently, when you are clicking on a ship you already moved, you undo that move, without any prompt form the UI.
I don't think this should be the default behavior.
Example:
I move ship A and then move ship B into the hex Ship A just vacated. Before committing my move I click ship A, which causes Ship A to back to the hex it came from. Since that was not what I wanted, I just clicked Ship A and moved it again.
This caused a collision which, of course, was not what I wanted.
At first, I thought it was a bug, but I can see that it is not a bug as such.
When first moving my ships, I was careful to move them in the right order. The confusing interaction with the UI caused me to, inadvertently, reverse the order of movement of my ships, causing the collision. -
• Je tento text k dispozici v systému pro překládání? Pokud ano, byl přeložen před více než 24 hodinami?
• Jaký prohlížeč používáte?
Google Chrome v105
-
• Prosím popiš svůj návrh přesně a konzistentně, aby bylo snadné pochopit, co máš na mysli.
Currently, when you are clicking on a ship you already moved, you undo that move, without any prompt form the UI.
I don't think this should be the default behavior.
Example:
I move ship A and then move ship B into the hex Ship A just vacated. Before committing my move I click ship A, which causes Ship A to back to the hex it came from. Since that was not what I wanted, I just clicked Ship A and moved it again.
This caused a collision which, of course, was not what I wanted.
At first, I thought it was a bug, but I can see that it is not a bug as such.
When first moving my ships, I was careful to move them in the right order. The confusing interaction with the UI caused me to, inadvertently, reverse the order of movement of my ships, causing the collision. • Jaký prohlížeč používáte?
Google Chrome v105
-
• Co bylo zobrazeno na monitoru, když došlo k tvému zablokování? (Černá obrazovka? Část herního prostředí? Hlášení o chybě?)
Currently, when you are clicking on a ship you already moved, you undo that move, without any prompt form the UI.
I don't think this should be the default behavior.
Example:
I move ship A and then move ship B into the hex Ship A just vacated. Before committing my move I click ship A, which causes Ship A to back to the hex it came from. Since that was not what I wanted, I just clicked Ship A and moved it again.
This caused a collision which, of course, was not what I wanted.
At first, I thought it was a bug, but I can see that it is not a bug as such.
When first moving my ships, I was careful to move them in the right order. The confusing interaction with the UI caused me to, inadvertently, reverse the order of movement of my ships, causing the collision. • Jaký prohlížeč používáte?
Google Chrome v105
-
• Která část pravidel nebyla dodržena adaptací hry na BGA
Currently, when you are clicking on a ship you already moved, you undo that move, without any prompt form the UI.
I don't think this should be the default behavior.
Example:
I move ship A and then move ship B into the hex Ship A just vacated. Before committing my move I click ship A, which causes Ship A to back to the hex it came from. Since that was not what I wanted, I just clicked Ship A and moved it again.
This caused a collision which, of course, was not what I wanted.
At first, I thought it was a bug, but I can see that it is not a bug as such.
When first moving my ships, I was careful to move them in the right order. The confusing interaction with the UI caused me to, inadvertently, reverse the order of movement of my ships, causing the collision. -
• Je vidět porušení pravidel na záznamu hry? Pokud ano, ve kterém tahu?
• Jaký prohlížeč používáte?
Google Chrome v105
-
• O jakou herní akci ses pokoušel/a?
Currently, when you are clicking on a ship you already moved, you undo that move, without any prompt form the UI.
I don't think this should be the default behavior.
Example:
I move ship A and then move ship B into the hex Ship A just vacated. Before committing my move I click ship A, which causes Ship A to back to the hex it came from. Since that was not what I wanted, I just clicked Ship A and moved it again.
This caused a collision which, of course, was not what I wanted.
At first, I thought it was a bug, but I can see that it is not a bug as such.
When first moving my ships, I was careful to move them in the right order. The confusing interaction with the UI caused me to, inadvertently, reverse the order of movement of my ships, causing the collision. -
• Co ses pokoušel/a udělat, abys spustil/a tuhle herní akci?
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• Co se stalo, když ses o tuto akci pokusil/a (vyskočila chybová hláška, lišta ve hře, ...)?
• Jaký prohlížeč používáte?
Google Chrome v105
-
• V jaké fázi hry problém nastal (jaký byl poslední herní pokyn)?
Currently, when you are clicking on a ship you already moved, you undo that move, without any prompt form the UI.
I don't think this should be the default behavior.
Example:
I move ship A and then move ship B into the hex Ship A just vacated. Before committing my move I click ship A, which causes Ship A to back to the hex it came from. Since that was not what I wanted, I just clicked Ship A and moved it again.
This caused a collision which, of course, was not what I wanted.
At first, I thought it was a bug, but I can see that it is not a bug as such.
When first moving my ships, I was careful to move them in the right order. The confusing interaction with the UI caused me to, inadvertently, reverse the order of movement of my ships, causing the collision. -
• Co se stalo, když ses pokusil/a udělat akci (chybová hláška, oznámení stavového řádku hry, ...)?
• Jaký prohlížeč používáte?
Google Chrome v105
-
• Prosím popište vyobrazený problém. Pokud máš snímek obrazvky zobrazující tuto chybu (doporučujeme!), můžeš použít Imgur.com pro nahrání obrázku a pak odkaz na tento obrázek na Imguru zkopírovat a vložit sem.
Currently, when you are clicking on a ship you already moved, you undo that move, without any prompt form the UI.
I don't think this should be the default behavior.
Example:
I move ship A and then move ship B into the hex Ship A just vacated. Before committing my move I click ship A, which causes Ship A to back to the hex it came from. Since that was not what I wanted, I just clicked Ship A and moved it again.
This caused a collision which, of course, was not what I wanted.
At first, I thought it was a bug, but I can see that it is not a bug as such.
When first moving my ships, I was careful to move them in the right order. The confusing interaction with the UI caused me to, inadvertently, reverse the order of movement of my ships, causing the collision. • Jaký prohlížeč používáte?
Google Chrome v105
-
• Prosíme, zkopíruj/vlož text zobrazený v angličtině namísto tvého jazyka. Pokud máš snímek obrazvky zobrazující tuto chybu (doporučujeme!), můžeš použít Imgur.com pro nahrání obrázku a pak odkaz na tento obrázek na Imguru zkopírovat a vložit sem.
Currently, when you are clicking on a ship you already moved, you undo that move, without any prompt form the UI.
I don't think this should be the default behavior.
Example:
I move ship A and then move ship B into the hex Ship A just vacated. Before committing my move I click ship A, which causes Ship A to back to the hex it came from. Since that was not what I wanted, I just clicked Ship A and moved it again.
This caused a collision which, of course, was not what I wanted.
At first, I thought it was a bug, but I can see that it is not a bug as such.
When first moving my ships, I was careful to move them in the right order. The confusing interaction with the UI caused me to, inadvertently, reverse the order of movement of my ships, causing the collision. -
• Je tento text k dispozici v systému pro překládání? Pokud ano, byl přeložen před více než 24 hodinami?
• Jaký prohlížeč používáte?
Google Chrome v105
-
• Prosím popiš svůj návrh přesně a konzistentně, aby bylo snadné pochopit, co máš na mysli.
Currently, when you are clicking on a ship you already moved, you undo that move, without any prompt form the UI.
I don't think this should be the default behavior.
Example:
I move ship A and then move ship B into the hex Ship A just vacated. Before committing my move I click ship A, which causes Ship A to back to the hex it came from. Since that was not what I wanted, I just clicked Ship A and moved it again.
This caused a collision which, of course, was not what I wanted.
At first, I thought it was a bug, but I can see that it is not a bug as such.
When first moving my ships, I was careful to move them in the right order. The confusing interaction with the UI caused me to, inadvertently, reverse the order of movement of my ships, causing the collision. • Jaký prohlížeč používáte?
Google Chrome v105
Historie hlášení
When clicking a ship you have already moved, but not committed, don´t automatically cancel that move, but display a "cancel move" button instead (or something similar).
Ships are just moved in order you move them.
If you cancel one move and move again, that move will be in last.
I let players to vote for that suggestion or not.
"Cancel move should NOT be default action when clicking on ship that already moved"
This other suggestion:
boardgamearena.com/bug?id=64967
... is regarding the same problem, and the solution that he suggests is actually better than mine.
I suggest you implement that instead.
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- ID dalšího stolu / ID tahu
- Byla chyba odstraněna stisknutím F5?
- Objevila se tato chyba častěji? Pokaždé? Náhodně?
- Pokud máš snímek obrazvky zobrazující tuto chybu (doporučujeme!), můžeš použít Imgur.com pro nahrání obrázku a pak odkaz na tento obrázek na Imguru zkopírovat a vložit sem.
