#99362: "Placement of Road Condition tokens can be misleading"
Čeho se toto hlášení týká?
Co se stalo? Prosím vyberte níže
Co se stalo? Prosím vyberte níže
Prosím zkontroluj, zda již neexistuje hlášení pro stejnou věc
Pokud ano, HLASUJ pro toto hlášení. Hlášení s nejvyšším počtem hlasů budou řešena PŘEDNOSTNĚ!
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Detailní popis
-
• Prosím, zkopíruj a vlož hlášení o chybě, které vidíš na monitoru, pokud to lze.
imgur.com/OvDuFJf
In the screenshot above, I think that some people will believe that the free boost applies to the section with the starting line when it applies in fact to the previous one.
One way to reduce the risk of error is to orient the tile with its bottom toward the center rather than toward the bottom of the screen.
Another would be to highlight corner or portion of the track to which the token applies when hovering the mouse above it.
A third more weird way would be to add new "no effect" token on the portions of track that do not get an effect. But that's probably not a good idea as such tokens do not exist in the rules.
And I know that I do see the correct heat cost associated with boost during the reaction phase but I still think that some people will get it wrong. -
• Prosím popiš, co jsi měl v úmyslu udělat, co jsi udělal a co se nakonec stalo
• Jaký prohlížeč používáte?
Google Chrome v102
-
• Prosíme, zkopíruj/vlož text zobrazený v angličtině namísto tvého jazyka. Pokud máš snímek obrazvky zobrazující tuto chybu (doporučujeme!), můžeš použít Imgur.com pro nahrání obrázku a pak odkaz na tento obrázek na Imguru zkopírovat a vložit sem.
imgur.com/OvDuFJf
In the screenshot above, I think that some people will believe that the free boost applies to the section with the starting line when it applies in fact to the previous one.
One way to reduce the risk of error is to orient the tile with its bottom toward the center rather than toward the bottom of the screen.
Another would be to highlight corner or portion of the track to which the token applies when hovering the mouse above it.
A third more weird way would be to add new "no effect" token on the portions of track that do not get an effect. But that's probably not a good idea as such tokens do not exist in the rules.
And I know that I do see the correct heat cost associated with boost during the reaction phase but I still think that some people will get it wrong. -
• Je tento text k dispozici v systému pro překládání? Pokud ano, byl přeložen před více než 24 hodinami?
• Jaký prohlížeč používáte?
Google Chrome v102
-
• Prosím popiš svůj návrh přesně a konzistentně, aby bylo snadné pochopit, co máš na mysli.
imgur.com/OvDuFJf
In the screenshot above, I think that some people will believe that the free boost applies to the section with the starting line when it applies in fact to the previous one.
One way to reduce the risk of error is to orient the tile with its bottom toward the center rather than toward the bottom of the screen.
Another would be to highlight corner or portion of the track to which the token applies when hovering the mouse above it.
A third more weird way would be to add new "no effect" token on the portions of track that do not get an effect. But that's probably not a good idea as such tokens do not exist in the rules.
And I know that I do see the correct heat cost associated with boost during the reaction phase but I still think that some people will get it wrong. • Jaký prohlížeč používáte?
Google Chrome v102
-
• Co bylo zobrazeno na monitoru, když došlo k tvému zablokování? (Černá obrazovka? Část herního prostředí? Hlášení o chybě?)
imgur.com/OvDuFJf
In the screenshot above, I think that some people will believe that the free boost applies to the section with the starting line when it applies in fact to the previous one.
One way to reduce the risk of error is to orient the tile with its bottom toward the center rather than toward the bottom of the screen.
Another would be to highlight corner or portion of the track to which the token applies when hovering the mouse above it.
A third more weird way would be to add new "no effect" token on the portions of track that do not get an effect. But that's probably not a good idea as such tokens do not exist in the rules.
And I know that I do see the correct heat cost associated with boost during the reaction phase but I still think that some people will get it wrong. • Jaký prohlížeč používáte?
Google Chrome v102
-
• Která část pravidel nebyla dodržena adaptací hry na BGA
imgur.com/OvDuFJf
In the screenshot above, I think that some people will believe that the free boost applies to the section with the starting line when it applies in fact to the previous one.
One way to reduce the risk of error is to orient the tile with its bottom toward the center rather than toward the bottom of the screen.
Another would be to highlight corner or portion of the track to which the token applies when hovering the mouse above it.
A third more weird way would be to add new "no effect" token on the portions of track that do not get an effect. But that's probably not a good idea as such tokens do not exist in the rules.
And I know that I do see the correct heat cost associated with boost during the reaction phase but I still think that some people will get it wrong. -
• Je vidět porušení pravidel na záznamu hry? Pokud ano, ve kterém tahu?
• Jaký prohlížeč používáte?
Google Chrome v102
-
• O jakou herní akci ses pokoušel/a?
imgur.com/OvDuFJf
In the screenshot above, I think that some people will believe that the free boost applies to the section with the starting line when it applies in fact to the previous one.
One way to reduce the risk of error is to orient the tile with its bottom toward the center rather than toward the bottom of the screen.
Another would be to highlight corner or portion of the track to which the token applies when hovering the mouse above it.
A third more weird way would be to add new "no effect" token on the portions of track that do not get an effect. But that's probably not a good idea as such tokens do not exist in the rules.
And I know that I do see the correct heat cost associated with boost during the reaction phase but I still think that some people will get it wrong. -
• Co ses pokoušel/a udělat, abys spustil/a tuhle herní akci?
-
• Co se stalo, když ses o tuto akci pokusil/a (vyskočila chybová hláška, lišta ve hře, ...)?
• Jaký prohlížeč používáte?
Google Chrome v102
-
• V jaké fázi hry problém nastal (jaký byl poslední herní pokyn)?
imgur.com/OvDuFJf
In the screenshot above, I think that some people will believe that the free boost applies to the section with the starting line when it applies in fact to the previous one.
One way to reduce the risk of error is to orient the tile with its bottom toward the center rather than toward the bottom of the screen.
Another would be to highlight corner or portion of the track to which the token applies when hovering the mouse above it.
A third more weird way would be to add new "no effect" token on the portions of track that do not get an effect. But that's probably not a good idea as such tokens do not exist in the rules.
And I know that I do see the correct heat cost associated with boost during the reaction phase but I still think that some people will get it wrong. -
• Co se stalo, když ses pokusil/a udělat akci (chybová hláška, oznámení stavového řádku hry, ...)?
• Jaký prohlížeč používáte?
Google Chrome v102
-
• Prosím popište vyobrazený problém. Pokud máš snímek obrazvky zobrazující tuto chybu (doporučujeme!), můžeš použít Imgur.com pro nahrání obrázku a pak odkaz na tento obrázek na Imguru zkopírovat a vložit sem.
imgur.com/OvDuFJf
In the screenshot above, I think that some people will believe that the free boost applies to the section with the starting line when it applies in fact to the previous one.
One way to reduce the risk of error is to orient the tile with its bottom toward the center rather than toward the bottom of the screen.
Another would be to highlight corner or portion of the track to which the token applies when hovering the mouse above it.
A third more weird way would be to add new "no effect" token on the portions of track that do not get an effect. But that's probably not a good idea as such tokens do not exist in the rules.
And I know that I do see the correct heat cost associated with boost during the reaction phase but I still think that some people will get it wrong. • Jaký prohlížeč používáte?
Google Chrome v102
-
• Prosíme, zkopíruj/vlož text zobrazený v angličtině namísto tvého jazyka. Pokud máš snímek obrazvky zobrazující tuto chybu (doporučujeme!), můžeš použít Imgur.com pro nahrání obrázku a pak odkaz na tento obrázek na Imguru zkopírovat a vložit sem.
imgur.com/OvDuFJf
In the screenshot above, I think that some people will believe that the free boost applies to the section with the starting line when it applies in fact to the previous one.
One way to reduce the risk of error is to orient the tile with its bottom toward the center rather than toward the bottom of the screen.
Another would be to highlight corner or portion of the track to which the token applies when hovering the mouse above it.
A third more weird way would be to add new "no effect" token on the portions of track that do not get an effect. But that's probably not a good idea as such tokens do not exist in the rules.
And I know that I do see the correct heat cost associated with boost during the reaction phase but I still think that some people will get it wrong. -
• Je tento text k dispozici v systému pro překládání? Pokud ano, byl přeložen před více než 24 hodinami?
• Jaký prohlížeč používáte?
Google Chrome v102
-
• Prosím popiš svůj návrh přesně a konzistentně, aby bylo snadné pochopit, co máš na mysli.
imgur.com/OvDuFJf
In the screenshot above, I think that some people will believe that the free boost applies to the section with the starting line when it applies in fact to the previous one.
One way to reduce the risk of error is to orient the tile with its bottom toward the center rather than toward the bottom of the screen.
Another would be to highlight corner or portion of the track to which the token applies when hovering the mouse above it.
A third more weird way would be to add new "no effect" token on the portions of track that do not get an effect. But that's probably not a good idea as such tokens do not exist in the rules.
And I know that I do see the correct heat cost associated with boost during the reaction phase but I still think that some people will get it wrong. • Jaký prohlížeč používáte?
Google Chrome v102
Historie hlášení
If an option, I think that orienting it like you are "supposed to do at the table" (bottom toward the center) should be the default.
I just lost a game due to a portion of the circuit having the weather effect of not allowing slipstream. You can see what I mean on the leftmost portion of this screenshot: imgur.com/vHoxFlW . I won't blame anything or anyone but myself for this lack of attention since that's how you'd play on a real life board but I can't help but think that a green higlight for bonus and red for something bad could greatly help anyone. Ajust my colors suggestion for colorblind people and you have a great QOL addition to this game in my opinion.
Doplňte tuto zprávu
- ID dalšího stolu / ID tahu
- Byla chyba odstraněna stisknutím F5?
- Objevila se tato chyba častěji? Pokaždé? Náhodně?
- Pokud máš snímek obrazvky zobrazující tuto chybu (doporučujeme!), můžeš použít Imgur.com pro nahrání obrázku a pak odkaz na tento obrázek na Imguru zkopírovat a vložit sem.
